Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.
☆23Jun 15, 2023Updated 3 years ago
Alternatives and similar repositories for motion-matching
Users that are interested in motion-matching are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Dec 30, 2022Updated 3 years ago
- A neural-network-based generative model for video-game characters animations☆167Dec 28, 2022Updated 3 years ago
- Code for the paper "Developable Approximation via Gauss Image Thinning"☆14Jul 8, 2021Updated 5 years ago
- [Digital Human Proj] Implementation of motion matching pipeline, with AABB search, spring damper and inertialization. Run on LaFan1 datas…☆40Jun 15, 2023Updated 3 years ago
- Efficient Differentiable Simulation of Articulated Bodies (ICML2021)☆105Dec 17, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Shape2Motion: Joint Analysis of Motion Parts and Attributes from 3D Shapes☆43Mar 22, 2022Updated 4 years ago
- A simple SMPL library☆22Dec 4, 2025Updated 7 months ago
- Code and dataset of human retargeting approach to transfer motion and appearance between monocular videos. Check the examples from our da…☆22May 16, 2021Updated 5 years ago
- A tiny Python module developed to demistify neural networks☆10Apr 27, 2022Updated 4 years ago
- Official repository of Tapir Lab.'s Lip-Sync Method☆10Oct 3, 2023Updated 2 years ago
- Mode-Adaptive Neural Networks for Quadraped Motion Control☆110May 1, 2021Updated 5 years ago
- ☆13Jun 19, 2023Updated 3 years ago
- Source code for serveral papers on discrete Laplace operators on general polygons and polyhedral meshes☆44May 6, 2024Updated 2 years ago
- Musculoskeletal Analysis extension for 3D Slicer. Currently has cortical, cancellous, and bone density analysis.☆13May 2, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A pytorch implementation of: "Unsupervised Deep Learning for Structured Shape Matching"☆16Jun 9, 2021Updated 5 years ago
- I reframe it to Image2StyleGAN2☆21May 27, 2021Updated 5 years ago
- ☆10Mar 21, 2020Updated 6 years ago
- The implementation of my paper "Automatic 3D Garment Fitting Based on Skeleton Driving".☆14Jan 26, 2019Updated 7 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆57Mar 11, 2024Updated 2 years ago
- Source code for the paper "Authoring and Simulating Meandering Rivers", published at Transactions on Graphics and presented at Siggraph A…☆19Feb 5, 2024Updated 2 years ago
- Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024☆19Oct 14, 2024Updated last year
- The official RBG release repository.☆15Nov 11, 2025Updated 8 months ago
- Research Codebase | Constantly Updating☆16May 26, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A motion generation model learned from a single example [SIGGRAPH 2022]☆411Jun 28, 2024Updated 2 years ago
- 🛠 smplkit is a versatile library that simplifies SMPL body model usage with automatic model path search, support different body models, …☆40Aug 1, 2023Updated 2 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 6 years ago
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆27Jan 26, 2024Updated 2 years ago
- ☆13Apr 2, 2026Updated 3 months ago
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆76Jun 8, 2025Updated last year
- Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""☆28Apr 2, 2025Updated last year
- The Head and Neck assembly for the open source 3D printable DROPBEAR robot☆20Feb 21, 2026Updated 5 months ago
- High-performance ASR tool using Faster Whisper, supporting custom models, multi-language transcription, and real-time processing feedback…☆10Sep 17, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- official implementation of [Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories, CVPR'24]☆16Oct 23, 2025Updated 9 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆83Feb 16, 2025Updated last year
- ☆17Jun 30, 2022Updated 4 years ago
- ☆15Aug 1, 2019Updated 6 years ago
- TRAIL: Simulating the Impact of Human Locomotion on Natural Landscapes - 2024 - Computer Graphics International (CGI)☆13Apr 7, 2025Updated last year
- Official Implementation of "Skull-to-Face: Anatomy-Guided 3D Facial Reconstruction and Editing" (TVCG 2025)☆21May 13, 2025Updated last year
- ☆31Sep 29, 2025Updated 9 months ago