Native C++ Version of the Delta Engine: http://DeltaEngine.net/Start/Cpp
☆23Dec 23, 2012Updated 13 years ago
Alternatives and similar repositories for DeltaEngineCpp
Users that are interested in DeltaEngineCpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Jim's Game Engine - NOTE: ancient.☆17Aug 2, 2012Updated 14 years ago
- vast Engine☆11Oct 2, 2024Updated last year
- The Simul Platform rendering library☆17Aug 14, 2026Updated 2 weeks ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Apr 11, 2024Updated 2 years ago
- Teste para crack DiabloIII☆20Aug 6, 2012Updated 14 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A game engine built on Monogame in C#☆10Apr 24, 2024Updated 2 years ago
- [HEADER-ONLY] C++14 SFML2.0 application/game development framework. Features asset loading, windows, cameras, file system, logging, vecto…☆17Apr 3, 2026Updated 4 months ago
- duisharp v1.0 Beta☆18Feb 29, 2016Updated 10 years ago
- Physics systems for flecs☆12Jun 29, 2025Updated last year
- C++17 exploration of a classic MUD like game☆15Jun 6, 2021Updated 5 years ago
- ☆13Feb 3, 2025Updated last year
- A minimal gif-recoding library for LÖVE.☆17Sep 10, 2016Updated 9 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- Image downsampler using a Lanczos filter implemented in ISPC☆15Jul 1, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- For C#:Half-precision floating-point format.☆12Sep 26, 2019Updated 6 years ago
- Queue system for dispatching FFmpeg jobs, used for @uwutube, powered by @fastify and @redis☆10Feb 12, 2022Updated 4 years ago
- is a simple project from QGIS library that can show and present data on Geographic map's.☆14Jul 15, 2021Updated 5 years ago
- Dynamic, Contiguous-Memory Objects Pool☆11Mar 9, 2018Updated 8 years ago
- A quadtree terrain example made by Unity3D☆12May 6, 2020Updated 6 years ago
- QWebEngineView与Js交互实例,实现与js进行数据互传☆15Sep 10, 2016Updated 9 years ago
- AlphaFold ported to the M1 GPU☆10Mar 6, 2023Updated 3 years ago
- Virtual Laboratory Environment☆22Aug 26, 2024Updated 2 years ago
- A comprehensive Visual Studio MSBuild integration of the Intel SPMD Compiler (ISPC), Premake support and a collection of ISPC tests and d…☆13Apr 7, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- An (obviously) super cool handle implementation.☆10Feb 23, 2019Updated 7 years ago
- Simulate the flight of a UAV on map coordinates.☆15Aug 2, 2018Updated 8 years ago
- Based on cocos-2d-x client library development source code, you can seamlessly access and Scut server.☆21Jun 30, 2015Updated 11 years ago
- ☆13Aug 17, 2026Updated last week
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Aug 11, 2024Updated 2 years ago
- 基于 ZeroMQ 封装的进程间通信库,支持按 Topic 过滤的发布订阅模式和 RPC 模式通信☆15Feb 2, 2023Updated 3 years ago
- nice little engine - tiny 3d game engine.☆11Sep 15, 2024Updated last year
- Level editor☆10Mar 7, 2025Updated last year
- ☆11Jun 2, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Heal is a lightweight C++ library to aid and debug applications. Heal requires C++11 (or C++03 with boost at least).☆18Oct 1, 2015Updated 10 years ago
- Ruby Oracle Security Scanner☆16Jul 9, 2012Updated 14 years ago
- Simple Counter-Strike-like console for LÖVE games☆35Jul 9, 2018Updated 8 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12May 17, 2026Updated 3 months ago
- Godot中文版离线文档(下载即用)☆16May 30, 2020Updated 6 years ago
- CASLab-GPU simulator in SystemC☆11May 29, 2020Updated 6 years ago
- [Experimental] Taichi AOT Plugin for UE5☆15Mar 15, 2023Updated 3 years ago