ergonomic reactive Bevy UI library powered by FRP signals
☆191Feb 11, 2026Updated 2 months ago
Alternatives and similar repositories for haalka
Users that are interested in haalka are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆29Feb 11, 2026Updated 2 months ago
- An integration to render vector graphics with Vello in the Bevy game engine.☆274Mar 25, 2026Updated last month
- ☆48Apr 29, 2025Updated last year
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆83Mar 4, 2026Updated 2 months ago
- ☆22Jan 8, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Asset-oriented UI framework for Bevy☆80Jan 14, 2026Updated 3 months ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated 3 months ago
- Allows you to use coroutine in Bevy☆79Mar 9, 2026Updated last month
- Blazingly fast retained layout engine for Bevy ECS.☆911Feb 24, 2026Updated 2 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆95Mar 9, 2026Updated last month
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Jul 13, 2025Updated 9 months ago
- Fine-grained reactivity framework for Bevy.☆124Mar 3, 2025Updated last year
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆306Apr 2, 2026Updated last month
- .CUR and .ANI cursor file support for Bevy☆15Apr 14, 2026Updated 3 weeks ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A bevy framework for implementing complex RPG stat systems.☆36Mar 8, 2026Updated last month
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 7 months ago
- Pathfinding on NavMeshes for Bevy☆465Mar 30, 2026Updated last month
- A reactive UI framework for Bevy☆196Aug 27, 2025Updated 8 months ago
- Bevy UI gradients plugin☆14Apr 26, 2025Updated last year
- The friendly tool for writing game dialogue in Rust☆276Mar 2, 2026Updated 2 months ago
- ☆186Feb 17, 2026Updated 2 months ago
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆25Apr 29, 2025Updated last year
- A hot reload system for the Bevy game engine☆223May 3, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A flexible `bevy_state` alternative☆36Jan 23, 2026Updated 3 months ago
- Flexible tweening plugin library for Bevy.☆155Mar 9, 2026Updated last month
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago
- A library for rendering vector shapes using the Bevy game engine☆449Feb 23, 2026Updated 2 months ago
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated 2 months ago
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- Tweening animation plugin for the Bevy game engine.☆544Jan 31, 2026Updated 3 months ago
- ☆61Apr 5, 2024Updated 2 years ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Bevy plugin for Flowfield based pathfinding☆67Nov 8, 2025Updated 5 months ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,319Mar 22, 2026Updated last month
- ergonomic Bevy-native reactivity powered by FRP signals☆24Feb 11, 2026Updated 2 months ago
- A plugin that enables a subset of entity relationship features for bevy☆157Jun 3, 2025Updated 11 months ago
- Mesh based bevy text implementation.☆59Apr 5, 2026Updated 3 weeks ago
- Collection of generic asset loaders for common file formats☆264Mar 22, 2026Updated last month
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year