jdm / bevy_guessture
Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.
☆10Updated last year
Alternatives and similar repositories for bevy_guessture:
Users that are interested in bevy_guessture are comparing it to the libraries listed below
- get the edges of objects in images☆13Updated 2 months ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆16Updated 2 weeks ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆18Updated 3 weeks ago
- A flexible `bevy_state` alternative☆21Updated 2 weeks ago
- This crate provides reading user input sequences, and sending event☆16Updated 4 months ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆24Updated last week
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Updated last year
- First truly cross-platform game template powered by BEVY!☆21Updated this week
- Mesh based bevy text implementation.☆28Updated last week
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆26Updated last week
- ☆25Updated 8 months ago
- Microlibrary for adding anchoring to UI☆23Updated 2 weeks ago
- ☆31Updated 3 months ago
- Reactivity primitives for Bevy☆23Updated 2 weeks ago
- ☆16Updated 7 months ago
- A collection of utilities for Bevy game engine☆10Updated 2 weeks ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.☆12Updated 2 weeks ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆51Updated 3 weeks ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆23Updated 2 months ago
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- File system dialogs for loading and saving files using the Bevy game engine☆22Updated 3 months ago
- ☆17Updated last month
- The dumbest and simplest layouting algorithm for bevy☆41Updated last year
- Procedural asteroid generator using compute shaders in bevy☆19Updated 6 months ago
- ☆12Updated last week
- Automated integration testing based on recorded play-testing sessions☆25Updated 10 months ago
- Bevy plugins to keep a bevy app running in the browser despite not being visible☆16Updated 4 months ago
- Library for managing persistent user settings in the Bevy engine.☆14Updated 4 months ago
- An experimental Bevy plugin for rendering Dioxus apps directly within Bevy, using Bevy ECS entities for view elements☆14Updated 2 weeks ago
- ☆24Updated 11 months ago