andriyDev / landmassLinks
A navigation system for video games written in Rust.
☆72Updated this week
Alternatives and similar repositories for landmass
Users that are interested in landmass are comparing it to the libraries listed below
Sorting:
- Billboard text and texture support for bevy☆102Updated last year
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆88Updated last week
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆89Updated 4 months ago
- Editable lookup curve for Bevy☆63Updated 3 weeks ago
- ☆72Updated last year
- Ad-hoc component insertion for bevy scenes☆73Updated last year
- Hierachical Pathfinding for Bevy☆79Updated last week
- adds trait queries to the bevy game engine☆115Updated 3 weeks ago
- A Bevy plugin to selectively blur regions of the screen☆66Updated 11 months ago
- RTS-style camera controls plugin for Bevy Engine☆84Updated 2 weeks ago
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Updated 4 months ago
- A framework for saving and loading application state in Bevy.☆185Updated 2 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆56Updated 2 weeks ago
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆58Updated last week
- A Bevy plugin for easily animating 2D and 3D sprites☆86Updated this week
- Ergonomic and Correct Utility AI for Bevy Engine☆29Updated 7 months ago
- Bevy plugin to help track progress and perform state transitions☆146Updated 5 months ago
- ☆171Updated last month
- a library for generating 2D colliders for bevy apps from images☆99Updated 4 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆100Updated 5 months ago
- Animation graphs in Bevy!☆153Updated this week
- ☆68Updated 6 months ago
- Flexible tweening plugin library for Bevy.☆134Updated 2 weeks ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆103Updated 3 weeks ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆87Updated 3 weeks ago
- Mesh based bevy text implementation.☆47Updated last week
- Use sprites in a 3d bevy scene.☆183Updated 2 weeks ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆159Updated 3 weeks ago
- On-screen diagnostics☆110Updated 5 months ago
- A plugin that enables a subset of entity relationship features for bevy☆157Updated 4 months ago