not-elm / bevy_cefLinks
Allows to render the webview into bevy's world space
☆28Updated last week
Alternatives and similar repositories for bevy_cef
Users that are interested in bevy_cef are comparing it to the libraries listed below
Sorting:
- A sprouting integration of the Firewheel audio engine☆93Updated last week
- Cross-platform ergonomic abstractions for async programming in Bevy.☆85Updated 3 weeks ago
- Tiny macros for bailing on failure☆42Updated 3 months ago
- Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.☆49Updated last month
- On-screen diagnostics☆111Updated 8 months ago
- A flexible `bevy_state` alternative☆31Updated 3 months ago
- Mesh based bevy text implementation.☆55Updated last week
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆25Updated 8 months ago
- Bevy asset loader that transparently supports loading over http(s)☆95Updated 3 months ago
- A reactive UI framework for Bevy☆193Updated 4 months ago
- adds trait queries to the bevy game engine☆120Updated last week
- Animated GIF / WebP player for Bevy☆38Updated 8 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆69Updated this week
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆71Updated 3 months ago
- A save/load framework for Bevy game engine.☆130Updated 3 months ago
- A bevy plugin adding edge detection post-processing effect☆28Updated last year
- ☆35Updated 3 months ago
- Text effects library for the Bevy game engine.☆58Updated this week
- A Bevy plugin to selectively blur regions of the screen☆64Updated last year
- Animation graphs in Bevy!☆167Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆39Updated last month
- A bevy plugin for creating grids, for debugging purposes☆39Updated 3 months ago
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26Updated 8 months ago
- ☆72Updated last year
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆82Updated last week
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆171Updated this week
- A framework for saving and loading application state in Bevy.☆203Updated 5 months ago
- Allows you to use coroutine in Bevy☆73Updated last week
- Fine-grained reactivity framework for Bevy.☆124Updated 10 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆108Updated 2 months ago