not-elm / bevy_cefLinks
Allows to render the webview into bevy's world space
☆24Updated this week
Alternatives and similar repositories for bevy_cef
Users that are interested in bevy_cef are comparing it to the libraries listed below
Sorting:
- Cross-platform ergonomic abstractions for async programming in Bevy.☆81Updated 3 weeks ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆59Updated this week
- On-screen diagnostics☆110Updated 6 months ago
- Tiny macros for bailing on failure☆37Updated last month
- A flexible `bevy_state` alternative☆30Updated 3 weeks ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆36Updated last week
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆25Updated 6 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆60Updated 3 weeks ago
- Mesh based bevy text implementation.☆48Updated 2 weeks ago
- Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.☆47Updated 6 months ago
- Animated GIF / WebP player for Bevy☆36Updated 6 months ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆164Updated 6 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆78Updated 3 weeks ago
- Better keyboard and gamepad story for egui in Bevy☆37Updated 2 weeks ago
- A sprouting integration of the Firewheel audio engine☆82Updated this week
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆25Updated 6 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆101Updated last week
- Bevy asset loader that transparently supports loading over http(s)☆96Updated 3 weeks ago
- ☆49Updated 2 weeks ago
- Text effects library for the Bevy game engine.☆52Updated 2 weeks ago
- ☆46Updated 9 months ago
- ☆72Updated last year
- ☆33Updated last month
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Updated 4 months ago
- Explicitly set sprite layers for sprites in Bevy games.☆17Updated last year
- A Bevy plugin to selectively blur regions of the screen☆66Updated last year
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆88Updated 2 weeks ago
- Hierarchical opacity for bevy.☆13Updated 3 weeks ago
- A bevy plugin adding edge detection post-processing effect☆26Updated 9 months ago
- Editable lookup curve for Bevy☆63Updated 3 weeks ago