rejemy / UltraLiteDB
A bare-bones C# .NET Key-value Store in a single database file for Unity
☆227Updated last year
Alternatives and similar repositories for UltraLiteDB:
Users that are interested in UltraLiteDB are comparing it to the libraries listed below
- A library for building server application using loop-action programming model on .NET.☆246Updated last week
- C# Expression Parser for Unity3D☆205Updated 11 months ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆211Updated 3 weeks ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆173Updated 3 years ago
- cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and…☆200Updated last week
- ☆300Updated 4 months ago
- Asynchronous operations (promises) for Unity3d.☆185Updated 5 years ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆278Updated 5 months ago
- A collection of collections for 'unsafe' C# code☆135Updated 2 months ago
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆150Updated 2 years ago
- Change the C# compiler (csc) used on your Unity project, as you like!☆291Updated 3 years ago
- Fluent API for creating state machines in C#☆282Updated 5 years ago
- Pure C# Entity Component System framework☆200Updated last month
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆149Updated last year
- MSBuild integration in Unity☆351Updated last year
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated last year
- Flexible logging for C# and Unity☆192Updated last year
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆279Updated 4 months ago
- SlnMerge merges the solution files when generating solution file by Unity Editor.☆117Updated last week
- A bunch of code to make using async-await easier in Unity3D☆215Updated 5 years ago
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆168Updated 5 years ago
- CsprojModifier performs additional processing when Unity Editor generates the .csproj.☆170Updated 2 months ago
- Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)☆213Updated 3 years ago
- ECS for Unity with full game state automatic rollbacks☆529Updated last year
- Lightweight and fully managed reliable UDP library.☆213Updated last year
- A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.☆264Updated 3 weeks ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆312Updated 2 years ago
- KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication☆253Updated 9 months ago
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆194Updated 2 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆256Updated 5 years ago