rejemy / UltraLiteDBLinks
A bare-bones C# .NET Key-value Store in a single database file for Unity
☆237Updated last year
Alternatives and similar repositories for UltraLiteDB
Users that are interested in UltraLiteDB are comparing it to the libraries listed below
Sorting:
- Fluent API for creating state machines in C#☆285Updated 5 years ago
- cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and…☆203Updated last week
- C# Expression Parser for Unity3D☆206Updated last year
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆180Updated 3 years ago
- Peer to peer network solution for multiplayer games.☆155Updated 2 years ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆233Updated 3 weeks ago
- ☆324Updated 9 months ago
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆193Updated 4 months ago
- Flexible logging for C# and Unity☆193Updated 2 years ago
- A library for building server application using loop-action programming model on .NET.☆256Updated 2 months ago
- Pure C# Entity Component System framework☆252Updated last month
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆173Updated 6 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 7 months ago
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆152Updated 3 years ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆141Updated 2 months ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆304Updated 2 months ago
- Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)☆214Updated 4 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆163Updated 3 weeks ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated last year
- Bring C# scripting into Unity which acts as native code.☆157Updated 3 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆88Updated 2 years ago
- NetCoreServer Client implementation for Unity☆93Updated 4 years ago
- Lightweight and fully managed reliable UDP library.☆218Updated 2 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆318Updated 3 years ago
- A simple fixed-point math library for C#☆134Updated 6 years ago
- Asynchronous operations (promises) for Unity3d.☆184Updated 5 years ago
- C# RTree compatible with Unity.☆32Updated 5 years ago
- A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.☆155Updated 3 weeks ago
- Change the C# compiler (csc) used on your Unity project, as you like!☆294Updated 3 years ago
- C# interpreter written in C#☆136Updated 2 years ago