MirrorNetworking / kcp2kLinks
☆349Updated last year
Alternatives and similar repositories for kcp2k
Users that are interested in kcp2k are comparing it to the libraries listed below
Sorting:
- Netick is a C# networking solution for Unity.☆350Updated this week
- KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)☆461Updated 2 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆183Updated 4 years ago
- A C# port of Box2D☆630Updated 10 months ago
- Ultimate high-performance binary serialization library for C#.☆619Updated last month
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆826Updated last week
- Deterministic Lockstep with clientside prediction and rollback☆686Updated 6 years ago
- DarkRift Networking by Unordinal☆238Updated last year
- C# Expression Parser for Unity3D☆210Updated 5 months ago
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆170Updated 6 years ago
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆152Updated 3 years ago
- Example simple game with LiteNetLib (work in progress)☆176Updated 3 years ago
- A bare-bones C# .NET Key-value Store in a single database file for Unity☆246Updated 2 years ago
- ECS for Unity with full game state automatic rollbacks☆551Updated 2 years ago
- CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/awa…☆410Updated 6 months ago
- Unity engine DOTS UI solution☆405Updated 6 years ago
- Pure C# HighLevel API for multiplayer games☆310Updated 2 weeks ago
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆255Updated last year
- Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats☆540Updated last year
- Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.☆192Updated 4 years ago
- Pure C# Entity Component System framework☆290Updated 2 months ago
- (WIP) Deterministic, Lockstep RTS Engine☆182Updated 5 years ago
- Behavior Tree for Unity ECS (DOTS) framework☆495Updated 3 years ago
- A plugin for Unity that lets you access Streaming Assets directly on Android.☆694Updated 5 months ago
- A bunch of code to make using async-await easier in Unity3D☆218Updated 6 years ago
- Peer to peer network solution for multiplayer games.☆153Updated 2 years ago
- ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.☆542Updated last year
- Software implementation of floating point numbers and operations☆212Updated 3 years ago
- An asset bundle manager for Unity.☆299Updated last year
- DMotion - A high level Animation Framework for Unity DOTS☆557Updated 2 years ago