Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.
☆171Feb 17, 2025Updated last year
Alternatives and similar repositories for ZeroMessenger
Users that are interested in ZeroMessenger are comparing it to the libraries listed below
Sorting:
- Fast CSV Serializer for .NET and Unity☆164Dec 27, 2025Updated 2 months ago
- A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.☆344Feb 19, 2026Updated last month
- A lightweight and flexible object pooling system for Unity☆200Jul 6, 2024Updated last year
- Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.☆198Nov 13, 2025Updated 4 months ago
- Expression-based Assertion Library for .NET☆30Jan 24, 2025Updated last year
- Provides better random number utilities and weighted collections for .NET and Unity.☆219Dec 29, 2025Updated 2 months ago
- Simple and robust Entity Component System for .NET and Unity.☆18Sep 10, 2025Updated 6 months ago
- Asynchronous screen transition/navigation for Unity.☆60Jan 5, 2025Updated last year
- Lightning-fast and Zero Allocation Tween Library for Unity.☆1,903Updated this week
- Arch ECS integration for Unity.☆178Sep 10, 2025Updated 6 months ago
- Subscribe C# events with IDisposables!☆33Feb 3, 2025Updated last year
- Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler☆249Mar 21, 2024Updated 2 years ago
- Extremely fast, GC-free and customizable tween library implemented with Unity ECS☆500Feb 18, 2025Updated last year
- Unity上で使うライブラリなどのライセンスを管理できるEditor拡張です。☆16Dec 7, 2024Updated last year
- Provides a rich set of editor extensions and serialization extensions for Unity.☆1,056Mar 5, 2026Updated 2 weeks ago
- Enum utility with SourceGenerator for C#/.NET☆68Mar 2, 2026Updated 2 weeks ago
- A source generator that automatically generates a cache of components for Unity.☆38Feb 23, 2024Updated 2 years ago
- A framework for building debugging tools built on Unity UI Toolkit.☆346Aug 17, 2024Updated last year
- Lightweight, fast, NativeAOT compatible MCP (Model Context Protocol) framework for .NET☆33May 2, 2025Updated 10 months ago
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆36Dec 25, 2023Updated 2 years ago
- Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.☆584Sep 24, 2025Updated 5 months ago
- High performance in-memory/distributed messaging pipeline for .NET and Unity.☆1,794Feb 25, 2026Updated 3 weeks ago
- An ultra fast read-only embedded B+Tree based key/value database, implemented pure C#.☆62Feb 17, 2026Updated last month
- High performance serialization infrastructure for C#.☆70Feb 25, 2026Updated 3 weeks ago
- High performance Lua interpreter implemented in C# for .NET and Unity☆730Updated this week
- Code Generation Library for Unity Editor☆186Apr 9, 2023Updated 2 years ago
- Fast C# Implementation of Semantic Versioning 2.0 for .NET☆14Mar 30, 2025Updated 11 months ago
- A language-independent scripting engine for Unity and .NET using WebAssembly.☆89Dec 24, 2024Updated last year
- NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.☆270Mar 3, 2026Updated 2 weeks ago
- High performance observable collections and synchronized views, for WPF, Blazor, Unity.☆939Feb 25, 2026Updated 3 weeks ago
- ☆17Jan 23, 2026Updated last month
- The new future of dotnet/reactive and UniRx.☆3,668Feb 25, 2026Updated 3 weeks ago
- TypeScript Importer for Unity☆24Jan 11, 2025Updated last year
- Systems groups and update order for Arch ECS Framework☆11Nov 25, 2025Updated 3 months ago
- A plugin for smart management of packages in Git repositories in the Unity Editor. Gitリポジトリのパッケージを効率的に管理するためのプラグイン☆26Dec 11, 2025Updated 3 months ago
- Provides efficient and versatile scene management functionality for Unity☆124Jul 24, 2023Updated 2 years ago
- A framework for transparently invoking multiple instances or clients.☆45Feb 25, 2026Updated 3 weeks ago
- Centralized management & batch change system of colors for Unity.☆382Jul 10, 2025Updated 8 months ago
- Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.☆542May 20, 2024Updated last year