kandreyc / unity-csharp-patch
The goal of this project is to unlock latest C# features in Unity
β54Updated 3 weeks ago
Alternatives and similar repositories for unity-csharp-patch:
Users that are interested in unity-csharp-patch are comparing it to the libraries listed below
- Extending Unity's UnityEditor.TypeCache support to player builds.β31Updated last month
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPPβ33Updated last year
- π A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.β44Updated 2 weeks ago
- Simple but powerful git integration for Unity 3Dβ43Updated this week
- A source generator that automatically generates a cache of components for Unity.β33Updated 11 months ago
- Unity APIs that may be useful but not mentioned in the documentation.β42Updated 2 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjectsβ17Updated last year
- This package allows for you to easily make docked tabs for your assetsβ47Updated 9 months ago
- β49Updated 9 months ago
- GreaseMonkey plugin to improve Unity forumsβ13Updated this week
- The Unity BRG Containerβ73Updated 6 months ago
- DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3Dβ37Updated 2 weeks ago
- Collection of Base Game ECS Featuresβ31Updated 2 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performanceβ39Updated 2 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!β30Updated 3 months ago
- The ultimate Unity Text Mesh Pro helper package.β26Updated last month
- Ease-of-Use Source Generator Alternative for Unityβ60Updated 9 months ago
- An utility to manage multiple build schemes such as development and release for Unity.β44Updated last week
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayoutβ46Updated 2 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.β43Updated 2 months ago
- Tool to work with unity memory snapshotsβ46Updated 2 weeks ago
- Simple and robust Entity Component System for .NET and Unity.β14Updated last week
- Switchboard is a dependency injection framework for the Unity game engine. The core module provides a logging framework with high performβ¦β11Updated 5 months ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and coβ¦β35Updated 10 months ago
- Asynchronous screen transition/navigation for Unity.β52Updated 3 weeks ago
- A tool to help symbolicate il2cpp google crashesβ53Updated 11 months ago
- Unity Inspector Graph Toolβ73Updated last year
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties markedβ¦β13Updated last week
- Script for drawing sprite from Text Mesh Pro atlases in UGUIβ24Updated 3 months ago
- Draw data chart in Unity Editor, useful for debugging.β31Updated 7 months ago