nuskey8 / Lua-CSharpLinks
High performance Lua interpreter implemented in C# for .NET and Unity
☆578Updated 3 weeks ago
Alternatives and similar repositories for Lua-CSharp
Users that are interested in Lua-CSharp are comparing it to the libraries listed below
Sorting:
- The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.☆406Updated 2 months ago
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆310Updated last week
- High performance observable collections and synchronized views, for WPF, Blazor, Unity.☆815Updated last week
- Pure C# HighLevel API for multiplayer games☆288Updated 3 weeks ago
- C# port of the stb_image.h☆277Updated 2 weeks ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆242Updated last month
- C# Source Generator to create value-object, inspired by units of measure.☆382Updated last week
- Alloc-free and fast replacement for Linq, with code generation☆313Updated last year
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆197Updated 2 weeks ago
- Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.☆156Updated 7 months ago
- WattleScript C# scripting engine.☆70Updated 5 months ago
- A library for building server application using loop-action programming model on .NET.☆266Updated last week
- High-performance C# ECS☆415Updated 2 weeks ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆354Updated this week
- A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.☆305Updated last week
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆305Updated 4 months ago
- ... the little C# ECS that loves you back!☆373Updated last week
- Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.☆196Updated last week
- JoltPhysics C# bindings☆332Updated last week
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆178Updated 5 months ago
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,406Updated this week
- C# port of Box2D - Erin Catto's 2D Physics Engine☆302Updated 2 years ago
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor☆656Updated last month
- Provides better random number utilities and weighted collections for .NET and Unity.☆202Updated 5 months ago
- A high-performance alloc free c# Jobscheduler.☆191Updated 6 months ago
- Lightweight and fully managed reliable UDP library.☆222Updated 2 years ago
- YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.☆460Updated last week
- Benchmarks of some C# ECS frameworks.☆161Updated 7 months ago
- Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequen…☆315Updated last week
- Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler☆237Updated last year