3D graphics software for mesh editing, path tracing, and animation
☆278Dec 19, 2020Updated 5 years ago
Alternatives and similar repositories for Scotty3D
Users that are interested in Scotty3D are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- CMU 15-462/662: DrawSVG☆77May 12, 2021Updated 5 years ago
- Base code for 15-462/662: Computer Graphics at Carnegie Mellon University☆574Updated this week
- Composite grid generator☆12Jul 22, 2017Updated 9 years ago
- A C++20 foundation library — explicit allocators, C-like style, compile-time reflection, and no exceptions.☆12Updated this week
- CMU 15-462/662 Assignment 3: A Mini-Path Tracer☆28Mar 22, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- CMU 15-462/662 Assignment 1: A Mini-SVG Renderer☆16Jan 24, 2016Updated 10 years ago
- Least squares conformal mapping implemented in C++☆116Aug 2, 2020Updated 6 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆120Jan 12, 2012Updated 14 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Feb 23, 2016Updated 10 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Oct 12, 2017Updated 9 years ago
- Kapsul 3D modeler 1999-2002☆14Feb 6, 2018Updated 8 years ago
- Curated list of ray tracing resources☆658Oct 16, 2026Updated 3 weeks ago
- CreativeCommons 3D surface mesh dataset created by students in CMU's intro graphics course☆41Dec 12, 2020Updated 5 years ago
- Centroidal Voronoi Tessellations on Surfaces☆16Mar 15, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- GPU methods for alpha matting, including cutting edge research algorithms by Philip G. Lee.☆12Jan 8, 2014Updated 12 years ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆45Jan 17, 2024Updated 2 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,115Sep 11, 2026Updated 2 months ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 3 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆55Feb 27, 2026Updated 8 months ago
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,345Jun 13, 2026Updated 4 months ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆5,123Oct 29, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Nori: an educational ray tracer☆918Apr 23, 2026Updated 6 months ago
- A simple header library of basic C++ graph classes☆10Feb 12, 2020Updated 6 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆626Jan 14, 2025Updated last year
- The Polygon Mesh Processing Library☆1,510Updated this week
- A collection of common mesh subdivision algorithms☆99Mar 14, 2018Updated 8 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,093Sep 3, 2023Updated 3 years ago
- ☆152Jan 13, 2020Updated 6 years ago
- ☆16Sep 14, 2020Updated 6 years ago
- Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0☆46Jan 16, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A cross-platform game library in the public domain☆15Aug 12, 2019Updated 7 years ago
- Different mesh shading techniques using the NVIDIA RTX (Turing) technology.☆94Nov 17, 2020Updated 5 years ago
- ☆15Jan 21, 2016Updated 10 years ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Jan 14, 2017Updated 9 years ago
- Isotropic surface remeshing software☆21Dec 29, 2019Updated 6 years ago
- A Monte Carlo estimator for the gradient of PDE solutions☆14Dec 7, 2025Updated 11 months ago
- fork of mantaflow (http://mantaflow.com/index.html)☆11Feb 10, 2017Updated 9 years ago
Are these results useful?