A repository of the code contained in the amazing Scratchapixel lessons https://www.scratchapixel.com/
☆93Feb 10, 2023Updated 3 years ago
Alternatives and similar repositories for scratch-a-pixel
Users that are interested in scratch-a-pixel are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆22Aug 26, 2018Updated 8 years ago
- ☆22Feb 2, 2026Updated 9 months ago
- Calculate texture mipmap level in shader.☆23Jun 22, 2019Updated 7 years ago
- ☆27Dec 31, 2021Updated 4 years ago
- Project to use as a base for Vulkan programs.☆13Oct 20, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Source code for 'Beginning WebGL for HTML5' by Brian Danchilla☆11Mar 28, 2017Updated 9 years ago
- Glare Rendering Engine☆11Oct 24, 2026Updated last week
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Jun 5, 2017Updated 9 years ago
- Package with scripts to help build FFMPEG and generate bindings for its headers.☆17Oct 19, 2026Updated 2 weeks ago
- ☆12Dec 22, 2018Updated 7 years ago
- Files for my little GLFW-tutorial series☆11Feb 24, 2017Updated 9 years ago
- ☆12Jul 14, 2020Updated 6 years ago
- Python function of Pytorch Grid Sample with Zero Padding☆19Jan 4, 2021Updated 5 years ago
- 国立台湾大学:机器学习 HUNG-YI LEE (李宏毅)☆15May 6, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- a series of experiements adapting existing Android UI elements and design patterns for 3D AR and VR interfaces on headmounted displays☆10Dec 25, 2014Updated 11 years ago
- LuxCoreRender Windows Compilation Environment☆14Jun 3, 2024Updated 2 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 7 years ago
- ☆12Apr 28, 2026Updated 6 months ago
- A utility class which adds a way to include external files in a shader file.☆68Jul 1, 2024Updated 2 years ago
- Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU☆59Jul 9, 2026Updated 3 months ago
- A simple ray tracing written c++.☆31Jul 8, 2013Updated 13 years ago
- Web interface for SMS Tools 3 that should works on OpenWrt.☆11May 23, 2015Updated 11 years ago
- ☆12Jan 23, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- OptiX Path Tracer☆95Mar 14, 2025Updated last year
- Unity experiment using geometry, domain, and hull shaders to render bezier curves☆10Oct 16, 2017Updated 9 years ago
- A name drived fsm plugin of ue4☆10Oct 8, 2019Updated 7 years ago
- Implementation of the paper "Meshless Deformation Based on Shape Matching" http://dl.acm.org/citation.cfm?id=1073216☆16Aug 28, 2014Updated 12 years ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆215Apr 21, 2026Updated 6 months ago
- Type-safe and lightweight header-only ECS library for C++17☆12Jul 20, 2025Updated last year
- Hindley-Milner with contracts☆11Dec 5, 2015Updated 10 years ago
- A path tracer based on hardware ray tracing☆25Dec 6, 2023Updated 2 years ago
- Abandoned fork of pygattlib☆10Feb 7, 2020Updated 6 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- restart adbd with root privileges☆11Oct 21, 2015Updated 11 years ago
- SIZER(Tiwari et al. ECCV2020) Dataset Repository☆19Oct 7, 2024Updated 2 years ago
- ☆10Nov 13, 2019Updated 6 years ago
- A simple geodesic dome and Fibonacci sphere mesh generator☆10Oct 11, 2024Updated 2 years ago
- make pak for UE4 on iOS and Windows☆14Dec 6, 2018Updated 7 years ago
- 涂鸦画板☆12Oct 6, 2018Updated 8 years ago
- A C# cross-platform template for StereoKit! Works with .Net Core, Xamarin, and UWP.☆10Feb 26, 2025Updated last year