FarazzShaikh / THREE-MultipassShaderHelperLinks
Create multi-pass shaders in ThreeJS, intuitively.
☆11Updated 4 years ago
Alternatives and similar repositories for THREE-MultipassShaderHelper
Users that are interested in THREE-MultipassShaderHelper are comparing it to the libraries listed below
Sorting:
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- 3D movement controls.☆53Updated 2 months ago
- Only One-pass Shader☆29Updated last year
- "Point Text" Helper for three JS☆77Updated last year
- Cool demo.☆18Updated 2 years ago
- Loose collection of *things*☆26Updated 3 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- ☆28Updated 3 years ago
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- ☆32Updated 2 months ago
- ☆56Updated 4 months ago
- Collection of three.js examples using lygia shader library☆55Updated 2 years ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆95Updated last year
- GLSL Bezier curve☆32Updated 5 years ago
- ☆80Updated 2 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- LudoGL is a WebGL2-only renderer☆69Updated 5 months ago
- Realtime softbody simulation in the browser with WebGPU☆87Updated 3 months ago
- FrameBuffer Object inspector for three.js☆140Updated 7 years ago
- Basis file converter for WebGL developers.☆41Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated last year
- 🔲 A collection of shader-related utilities for react-three-fiber☆43Updated 3 years ago