AlexCheero / CodexECSLinks
☆16Updated 3 weeks ago
Alternatives and similar repositories for CodexECS
Users that are interested in CodexECS are comparing it to the libraries listed below
Sorting:
- C# Entity component system framework☆67Updated this week
- 🚀 Inspector Tools For Unity Game Engine☆16Updated 3 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Lightweight events for Morpeh☆28Updated 5 months ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆20Updated 6 months ago
- Sparse set ECS with rollbacks. C# library and Unity package.☆123Updated 2 weeks ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 4 months ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆62Updated 2 years ago
- 📚 Fast and Simple Collection Types For Unity Game Engine☆12Updated 4 years ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated 2 years ago
- ☆64Updated 3 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- Bursted Entity Component System☆197Updated this week
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆55Updated 2 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 8 months ago
- 🚀ABC - Actor Behaviour Component - Framework for Unity Game Engine and .Net Platform☆17Updated 10 months ago
- ☆15Updated 3 years ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆24Updated this week
- https://blast-script.com/☆29Updated 3 years ago
- C# Entity Component System Framework☆33Updated 7 months ago
- MVVM Views System for Unity3D☆114Updated 2 weeks ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆65Updated 7 months ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆145Updated 5 months ago
- Burst friendly (special) native collections for Unity☆81Updated last year
- State saving for Unity DOTS☆66Updated last year
- ☆90Updated last week
- The Unity BRG Container☆92Updated last year
- A tool to update the Roslyn compiler and C# language versions for a Unity installation.☆82Updated 2 months ago