scellecs / collections
π Fast and Simple Collection Types For Unity Game Engine
β12Updated 4 years ago
Alternatives and similar repositories for collections
Users that are interested in collections are comparing it to the libraries listed below
Sorting:
- Lightweight events for Morpehβ26Updated last month
- π Inspector Tools For Unity Game Engineβ16Updated 3 years ago
- β19Updated 3 years ago
- Alternative to built-in filters using lambdas for Morpeh ECS.β19Updated 3 months ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system sideβ26Updated last month
- Command based scriptable build pipeline for Unity 3Dβ50Updated last week
- β14Updated 3 years ago
- Tool for analyzing materials and shaders used in scenesβ15Updated last year
- Script for drawing sprite from Text Mesh Pro atlases in UGUIβ28Updated this week
- π¬Package for unity3d which allow select type and members from editor inspector windowβ42Updated 5 years ago
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.β10Updated 2 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.β42Updated last year
- β16Updated 11 months ago
- Custom Memory Allocator for Unity with CopyFrom methodβ32Updated 2 years ago
- [GenericSerializeReference] attribute to serialize generic property in Unity3Dβ21Updated 3 years ago
- Data Bindingβ10Updated 6 months ago
- β18Updated 8 months ago
- Additional types and functionalityβ24Updated 3 years ago
- tools for leo ecs liteβ11Updated 2 months ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right inβ¦β26Updated 2 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.β42Updated 3 years ago
- Simple math expression parser library for Unityβ49Updated last year
- β16Updated 4 years ago
- Simple Unity physics events emitter for Leopotam ECS framework.β27Updated 3 years ago
- β13Updated 11 months ago
- Blast Script Engineβ27Updated 2 years ago
- β46Updated last week
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.β23Updated last year
- β16Updated last week
- Core + Unity + Serialization + Strategiesβ11Updated last month