MrUnbelievable92 / MaxMath
A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
☆118Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for MaxMath
- Savanna Saving - Free☆47Updated 4 months ago
- ☆58Updated 2 years ago
- Zero-copy sharing between managed and native arrays in Unity☆163Updated 4 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆79Updated 3 years ago
- Burst friendly (special) native collections for Unity☆73Updated 10 months ago
- Bit Collections for Unity provides value type bit arrays and signed- and unsigned integers made out of an unconventional amount of bits a…☆22Updated 2 years ago
- A collection of extensions, systems and jobs for Unity ECS.☆126Updated 5 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆52Updated last year
- Bursted Entity Component System☆153Updated this week
- An Octree Native Collection for Unity DOTS☆180Updated 3 years ago
- Code Generation Library for Unity Editor☆137Updated last year
- ☆69Updated 2 weeks ago
- Serializes and renders ⚠ missing component info in Unity☆137Updated last year
- A collection of helpers for work with Unity's ECS framework, used in our games.☆75Updated 3 years ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆82Updated last month
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆134Updated last year
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆27Updated last year
- The Unity BRG Container☆68Updated 3 months ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆88Updated last year
- A better dropdown window for Unity Editor☆93Updated last year
- Extending DOTS☆60Updated 3 years ago
- A minimal spring physics library for Unity☆102Updated 2 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆89Updated last year
- UI Toolkit elements and utilities for custom Editor interfaces in Unity.☆89Updated last week
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆50Updated last year
- Code-driven component injection toolkit for Unity.☆85Updated last year
- ECS approach to render a line.☆144Updated 3 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- State saving for Unity DOTS☆58Updated 11 months ago