MrUnbelievable92 / MaxMathLinks
A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
☆129Updated 3 months ago
Alternatives and similar repositories for MaxMath
Users that are interested in MaxMath are comparing it to the libraries listed below
Sorting:
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆61Updated 2 years ago
- ☆63Updated 2 years ago
- Zero-copy sharing between managed and native arrays in Unity☆173Updated 4 years ago
- Savanna Saving - Free☆55Updated 3 months ago
- Burst friendly (special) native collections for Unity☆79Updated last year
- State saving for Unity DOTS☆66Updated last year
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆53Updated 2 years ago
- DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.☆94Updated 10 months ago
- Bit Collections for Unity provides value type bit arrays and signed- and unsigned integers made out of an unconventional amount of bits a…☆23Updated 3 months ago
- An Octree Native Collection for Unity DOTS☆187Updated 4 years ago
- A better dropdown window for Unity Editor☆104Updated last year
- ☆84Updated 2 weeks ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆140Updated 2 years ago
- A collection of extensions, systems and jobs for Unity ECS.☆127Updated 5 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆95Updated last year
- The Unity BRG Container☆90Updated 10 months ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- Serializes and renders ⚠ missing component info in Unity☆148Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 3 years ago
- A minimal spring physics library for Unity☆110Updated 3 years ago
- Bursted Entity Component System☆183Updated this week
- Extending DOTS☆60Updated 4 years ago
- https://blast-script.com/☆29Updated 3 years ago
- ☆75Updated last year
- Code Generation Library for Unity Editor☆165Updated 2 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 7 months ago
- Blast Script Engine☆29Updated 2 years ago
- Documentation and articles for the Latios Framework for Unity's ECS☆79Updated last week
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago