An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side
☆26Apr 10, 2025Updated 11 months ago
Alternatives and similar repositories for native-ecslite
Users that are interested in native-ecslite are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Mar 9, 2026Updated 2 weeks ago
- Entity command buffer for Leopotam EcsLite framework☆12Jul 22, 2022Updated 3 years ago
- C# Entity Component System Framework☆36Nov 22, 2025Updated 4 months ago
- c#-Unity ECS framework☆136Oct 16, 2021Updated 4 years ago
- A sample project for multiplayer game using MagicOnion☆10Apr 28, 2022Updated 3 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Jul 18, 2023Updated 2 years ago
- An ECS framework designed to be easy to use and learn.☆21Apr 27, 2022Updated 3 years ago
- Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.☆21Jul 24, 2022Updated 3 years ago
- Unity Conversion Workflow for Leo ECS Lite☆32Nov 26, 2022Updated 3 years ago
- Data Binding☆10Sep 8, 2025Updated 6 months ago
- An entity component system framework for C#, Unity.☆38May 30, 2022Updated 3 years ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆63Mar 10, 2024Updated 2 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆34Nov 10, 2022Updated 3 years ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆20Feb 25, 2026Updated 3 weeks ago
- Benchmarks of some C# ECS frameworks.☆174Feb 22, 2025Updated last year
- Unity match-two game example using LeoECS☆17Feb 10, 2021Updated 5 years ago
- Simple sound manager for Unity☆31Aug 22, 2016Updated 9 years ago
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- Fast and Simple Script for Unity Game Engine☆13Oct 9, 2020Updated 5 years ago
- ☆13Mar 28, 2022Updated 3 years ago
- LeoEcsLite - Lightweight C# Entity Component System framework☆60Jul 15, 2022Updated 3 years ago
- Lightweight events for Morpeh☆29Mar 22, 2025Updated last year
- Gemserk Unity Utilities☆10Updated this week
- ☆16Dec 1, 2023Updated 2 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆28Dec 30, 2022Updated 3 years ago
- Rapier based physics testing determinism inside Godot☆11Jun 29, 2021Updated 4 years ago
- ☆25Jun 22, 2023Updated 2 years ago
- High performance pure c# udp-sockets library with no binary dependencies.☆20Sep 3, 2025Updated 6 months ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Dec 18, 2020Updated 5 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆30May 19, 2025Updated 10 months ago
- 🦁 A big add-on for the LeoECS Lite with features, conversion and injection.☆20Jun 6, 2024Updated last year
- PowerShell variant of the Divoom PC Monitor.☆11Dec 27, 2025Updated 2 months ago
- ECS framework for Unity.☆13Dec 30, 2025Updated 2 months ago
- A Demo for Multi Scene Management Tools☆24Oct 10, 2025Updated 5 months ago
- Zero-copy sharing between managed and native arrays in Unity☆179Sep 16, 2020Updated 5 years ago
- An entity-component framework for Unity with code generation and visual debugging☆103Apr 29, 2022Updated 3 years ago
- Free IK foot placement script for Unity.☆15Aug 20, 2025Updated 7 months ago
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Nov 1, 2022Updated 3 years ago
- 整理了Timeline的一些简单扩展☆30Nov 16, 2022Updated 3 years ago