Leopotam / globalsLinks
☆15Updated 3 years ago
Alternatives and similar repositories for globals
Users that are interested in globals are comparing it to the libraries listed below
Sorting:
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 3 months ago
- ☆24Updated 2 years ago
- Lightweight events for Morpeh☆26Updated 3 months ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- C# Entity Component System Framework☆33Updated 6 months ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- ☆15Updated last year
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.☆10Updated last month
- Simple Unity physics events emitter for Leopotam ECS framework.☆26Updated 3 years ago
- 🚀 Inspector Tools For Unity Game Engine☆16Updated 3 years ago
- tools for leo ecs lite☆11Updated 4 months ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆19Updated 5 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated last month
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆24Updated last year
- Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.☆20Updated 2 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Updated 2 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆61Updated 2 years ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆22Updated 3 years ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆55Updated last month
- ☆19Updated 3 years ago
- ☆55Updated this week
- ☆31Updated 5 months ago
- Architectural framework for developing games in C# and Unity☆40Updated this week
- Inversion of Control / Dependency Injection tool for Unity3d☆46Updated last year
- Command based scriptable build pipeline for Unity 3D☆50Updated 2 weeks ago
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Updated 2 years ago
- Simple math expression parser library for Unity☆51Updated 2 years ago
- ☆17Updated last year
- Runtime easy to use debug panel☆62Updated last month
- Collection of Base Game ECS Features☆34Updated 7 months ago