Leopotam / globalsLinks
☆15Updated 3 years ago
Alternatives and similar repositories for globals
Users that are interested in globals are comparing it to the libraries listed below
Sorting:
- ☆25Updated 2 years ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 9 months ago
- Custom Memory Allocator for Unity with CopyFrom method☆33Updated 3 years ago
- C# Entity Component System Framework☆36Updated last month
- ☆15Updated 2 years ago
- Simple Unity physics events emitter for Leopotam ECS framework.☆27Updated 4 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- 🚀 Inspector Tools For Unity Game Engine☆16Updated 3 years ago
- Lightweight events for Morpeh☆29Updated 9 months ago
- Http request logging tool for Unity.☆80Updated 2 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆25Updated 2 years ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆20Updated 11 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 8 months ago
- The ultimate Unity Text Mesh Pro helper package.☆45Updated 7 months ago
- ☆19Updated 4 years ago
- ⚙ Tool for convenient ScriptableObject's creation☆41Updated 8 months ago
- Unity C# toolkit to kickstart your project's codebase.☆18Updated 3 months ago
- ☆63Updated last week
- Command based scriptable build pipeline for Unity 3D☆52Updated 3 weeks ago
- ☆16Updated 5 years ago
- ☆17Updated last year
- Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.☆21Updated 3 years ago
- Unity package. Fully cross-platform Behavior Tree.☆51Updated 11 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆48Updated 2 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Updated 3 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆65Updated 2 years ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆24Updated 3 years ago
- ☆20Updated 8 months ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated 2 months ago
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Updated 3 years ago