atcarter714 / UnityH4xxLinks
Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...
☆64Updated 2 years ago
Alternatives and similar repositories for UnityH4xx
Users that are interested in UnityH4xx are comparing it to the libraries listed below
Sorting:
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆154Updated 9 months ago
- Burst friendly (special) native collections for Unity☆83Updated last year
- Zero-copy sharing between managed and native arrays in Unity☆179Updated 5 years ago
- The Unity BRG Container☆102Updated last year
- A better dropdown window for Unity Editor☆109Updated 2 years ago
- DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.☆104Updated last year
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆131Updated last year
- ☆66Updated 3 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated last year
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆92Updated last year
- Development console for Unity game engine☆112Updated 3 months ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 2 years ago
- Useful system for visualizing continuously changing data with graphs.☆55Updated 8 months ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆158Updated last year
- Savanna Saving - Free☆63Updated 10 months ago
- ☆98Updated this week
- Collection of various Unity Utility classes/functions☆33Updated 2 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆109Updated 2 years ago
- Collection of tools for working with components in Unity.☆112Updated last week
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆75Updated 2 weeks ago
- Serializes and renders ⚠ missing component info in Unity☆150Updated 2 years ago
- A set of useful code stuff for Unity☆97Updated last week
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆152Updated 2 months ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated last year
- State saving for Unity DOTS☆66Updated 2 years ago
- ☆79Updated last year
- Editor for SubAsset in unity project.☆143Updated 2 months ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆98Updated 2 years ago
- ☆121Updated 10 months ago