atcarter714 / UnityH4xxLinks
Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...
☆62Updated 2 years ago
Alternatives and similar repositories for UnityH4xx
Users that are interested in UnityH4xx are comparing it to the libraries listed below
Sorting:
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆148Updated 6 months ago
- DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.☆99Updated last year
- Burst friendly (special) native collections for Unity☆82Updated last year
- Zero-copy sharing between managed and native arrays in Unity☆176Updated 5 years ago
- ☆64Updated 3 years ago
- A better dropdown window for Unity Editor☆107Updated last year
- The Unity BRG Container☆95Updated last year
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆130Updated 9 months ago
- Useful system for visualizing continuously changing data with graphs.☆52Updated 4 months ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆65Updated 8 months ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆91Updated last year
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- ☆77Updated last year
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆80Updated 4 months ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 2 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 5 years ago
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆60Updated 11 months ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆61Updated last month
- Development console for Unity game engine☆110Updated last year
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last week
- Collection of tools for working with components in Unity.☆110Updated this week
- Serializes and renders ⚠ missing component info in Unity☆149Updated 2 years ago
- A set of useful code stuff for Unity☆89Updated last week
- Unity SerializeReference Editor☆80Updated 3 weeks ago
- Optimizer for Unity's Mono assemblies☆73Updated 3 years ago
- ☆121Updated 6 months ago
- Savanna Saving - Free☆62Updated 7 months ago
- A better object picker for Unity engine☆80Updated 2 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- MVVM Views System for Unity3D☆115Updated this week