jeffcampbellmakesgames / Genesis
A general purpose code generator library for Unity
☆77Updated 2 years ago
Alternatives and similar repositories for Genesis:
Users that are interested in Genesis are comparing it to the libraries listed below
- ☆24Updated 11 months ago
- ☆45Updated 2 months ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆79Updated 3 years ago
- MVVM Views System for Unity3D☆107Updated 3 weeks ago
- ☆71Updated last year
- 🔬Package for unity3d which allow select type and members from editor inspector window☆42Updated 5 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆90Updated last year
- Savanna Saving - Free☆51Updated last week
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆82Updated last year
- Object pooling system for Unity.☆69Updated last year
- A Graph Framework for Unity☆43Updated 4 years ago
- 🧳The package for Unity3d which makes it possible to automatically resolve UPM dependencies on projects located on Github☆39Updated 5 years ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆36Updated last year
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- Runtime easy to use debug panel☆55Updated 2 weeks ago
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆86Updated 11 months ago
- Unity DOTS Stats-system implementation☆35Updated 3 years ago
- Inversion of Control / Dependency Injection tool for Unity3d☆46Updated last year
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- An editor, build and player configuration framework for the Unity game engine.☆106Updated last week
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆55Updated last year
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆58Updated last month
- DO NOT USE ScriptableObject Architecture☆25Updated last year
- Extending DOTS☆60Updated 4 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆58Updated last year
- An entity-component framework for Unity with code generation and visual debugging☆105Updated 2 years ago