ALEXMORF / the-dark-dungeonLinks
a game with the application of raycasting
☆10Updated 8 years ago
Alternatives and similar repositories for the-dark-dungeon
Users that are interested in the-dark-dungeon are comparing it to the libraries listed below
Sorting:
- Personal C/C++ 3D Software Rasterizer☆19Updated 6 months ago
- 3D Game Engine☆21Updated 10 months ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve …☆14Updated 10 years ago
- A small software renderer☆10Updated 6 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- ☆14Updated 3 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 7 years ago
- Pseudo-3D raycasting engine in C++17☆20Updated last year
- ☆21Updated 4 years ago
- ☆14Updated 5 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 10 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- A zero-dependencies, single-header 3D graphics library☆36Updated last week
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 6 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- A small realtime software rendering library☆17Updated 5 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- Basic software rasterizer used to illustrate some concepts in a course.☆36Updated 5 years ago