StefanKubsch / NARCLinks
A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!
☆15Updated 9 months ago
Alternatives and similar repositories for NARC
Users that are interested in NARC are comparing it to the libraries listed below
Sorting:
- A small software renderer☆10Updated 5 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated 10 months ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- Mirror of https://dev.v4.games/v4games/eco2d☆30Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 months ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated last year
- ☆12Updated 4 years ago
- Doom-style graphics engine in modern C++☆77Updated last year
- Arkanoid clone made with RayLib☆9Updated 2 years ago
- An OpenGL game and simple game engine, written in C99☆32Updated 5 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Updated 4 years ago
- Quake BSP map viewer using C++ and OpenGL☆16Updated 2 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago
- Single file PCX image loader.☆10Updated 5 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 10 years ago
- iD Software's TED5 level editor☆19Updated 11 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 10 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- Futuristic arcade racing game for DOS☆30Updated last year
- A small realtime software rendering library☆16Updated 5 years ago
- Personal C/C++ 3D Software Rasterizer☆18Updated 3 weeks ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- BlitzMax raylib binding☆15Updated 8 months ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- ☆15Updated 11 years ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 8 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year