paladin-t / xpl
X Programming Language in a single header file.
☆32Updated 7 years ago
Alternatives and similar repositories for xpl:
Users that are interested in xpl are comparing it to the libraries listed below
- ☆16Updated 10 years ago
- Rendering library for 2D/3D graphics☆22Updated last year
- Single file public domain networking library☆9Updated 9 years ago
- single header file libraries for C/C++☆22Updated 4 years ago
- Single file libraries for file system related stuff☆24Updated 4 years ago
- 💎 3D game framework in C, v2.☆35Updated 3 weeks ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- SGScript Scripting Engine☆63Updated 6 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- Public domain single-file header-only C libraries☆12Updated 6 years ago
- Roguelike Header Kit☆26Updated 6 years ago
- engine source code for the luxinia game engine☆26Updated 6 years ago
- OpenGL and GLFW bindings for LuaJIT. Not Maintained.☆22Updated 8 months ago
- a game engine: lua, opengl es 2.0, native client☆197Updated 12 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 5 years ago
- A C library to read standard MIDI files.☆22Updated 5 years ago
- Simple and convenient data structure single-file public domain libraries for C/C++☆33Updated 4 years ago
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- A tiny Lua based pixel/chiptune engine☆10Updated 7 years ago
- Tiny and free software license in 299 bytes.☆33Updated 4 years ago
- Simple fantasy console. It let's you do graphics and sound stuff using oldschool BASIC.☆3Updated 4 years ago
- Custom scripting language Compiler and VM written in C++11.☆34Updated 8 years ago
- An immediate mode font rendering system in C.☆21Updated 2 weeks ago
- A framework for creating interactive realtime simulations in 3D.☆10Updated 5 years ago
- A simple, MIT licensed, way to use native font rendering.☆24Updated 7 years ago
- OO language targetting Lua☆50Updated 10 years ago
- Library for managing windows for cross platform UI applications☆28Updated 2 years ago
- Development fork of Maratis editor and game engine☆13Updated 10 years ago