CodeRedd / zfx-engine-zerbst-duvel
My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duvel
☆14Updated 9 years ago
Alternatives and similar repositories for zfx-engine-zerbst-duvel:
Users that are interested in zfx-engine-zerbst-duvel are comparing it to the libraries listed below
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆19Updated last year
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆16Updated 5 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- A small realtime software rendering library☆16Updated 4 years ago
- Former 3D game engine, now available to public for educational and testing purposes☆16Updated 8 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Updated 7 years ago
- Tile-based SW rasterizer☆34Updated 5 years ago
- Core OpenGL samples and tests written in C++11.☆13Updated 8 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆46Updated 10 years ago
- The source code to the Sylphis3D game engine☆34Updated 10 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- Multi broadphase 2D rigid body physics engine☆14Updated 10 months ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆72Updated 9 years ago
- Luna Engine is DirectX 11 based engine that i am trying to make.☆42Updated 5 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Core libraries and utilities☆35Updated 2 years ago
- C++ Vulkan 3D Game Engine☆28Updated 6 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Graphic engine☆37Updated 5 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆38Updated this week
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Automatically exported from code.google.com/p/advanced-animation-with-directx-source-code☆14Updated 9 years ago
- A graphics Framework/Game Engine☆10Updated 2 years ago