graphitemaster / neothyne
Engine and game
☆77Updated 7 years ago
Related projects: ⓘ
- RC-Engine is an open-source 3D game engine using Vulkan.☆13Updated 7 years ago
- Public-domain modular game engine.☆45Updated 2 years ago
- System Shock (PowerMac version / Official GPL Release)☆69Updated 2 years ago
- Data driven game engine.☆161Updated 4 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆37Updated 9 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- Open Source C++ Game Engine☆39Updated last year
- Unfinished Zelda-like survival/adventure game☆29Updated 6 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated last month
- lightweight entry point for games☆69Updated 6 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆81Updated 5 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆50Updated 5 years ago
- Single file library for vertex cache optimisation of triangles.☆62Updated 6 years ago
- Small C++ game engine with Lua scripting☆36Updated last year
- [WIP] High performance 3D graphics game engine☆31Updated 2 years ago
- 2D physics engine with SoA/SIMD optimizations☆104Updated 5 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 7 years ago
- the Donald Trump of the ECS libraries☆68Updated 3 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆59Updated 6 years ago
- 3D OpenGL Game Engine (C++ w/ Python scripting)☆80Updated 3 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆85Updated last year
- Quake BSP renderer written in C++ and Vulkan☆93Updated 3 years ago
- Game engine library: 3D, Physics, Sound, Network, IA, Map Editor☆87Updated this week
- Simple OpenGL and Vulkan graphics demos in C++☆45Updated 2 months ago
- Depth-of-field implemented with a summed area table☆47Updated 7 years ago
- A renderer for ioquake3 that uses bgfx.☆202Updated 2 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆139Updated 4 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆71Updated 5 years ago
- An experimental framework for low latency, high fps multiplayer games☆171Updated 10 years ago