RedFT / ECSLinks
Game Engine Based on Entity Component System.
☆17Updated 7 years ago
Alternatives and similar repositories for ECS
Users that are interested in ECS are comparing it to the libraries listed below
Sorting:
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 6 years ago
- Stack-based texture generation tool written in C99!☆31Updated 2 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- Core OpenGL samples and tests written in C++11.☆13Updated 8 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- 3D game engine using OpenGL.☆9Updated 6 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- A small realtime software rendering library☆16Updated 5 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- Small C++ game engine with Lua scripting☆42Updated last month
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated last month
- Single-file binary FBX importer.☆54Updated 7 years ago
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆11Updated last month
- Simple header-only C++ software renderer☆33Updated 2 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- A header only cross platform wrapper of fiber API.☆46Updated 7 years ago
- single header file libraries for C/C++☆22Updated 4 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆17Updated 6 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 10 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Development fork of Maratis editor and game engine☆13Updated 11 years ago
- ☆12Updated 4 years ago
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆19Updated last year
- SDL2.0 cross platform Android/Desktop framework with OpenGL4/ES3☆41Updated 10 years ago
- Practical Entity Component System☆18Updated 6 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago