Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working on an actual game. (Cross-Platform, Data Oriented Design, C++11, OpenGL 4.5, SDL, GLEW, NanoVG, CTPL lock free multi-threading, ASSIMP skeletal animation and model loading, Recast&Detour navigation mesh, Q3 BSP…
☆13Nov 7, 2018Updated 7 years ago
Alternatives and similar repositories for ShooterDemo
Users that are interested in ShooterDemo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- nimAGG is a Nim port of Anti Grain Geometry(AGG)☆17May 30, 2019Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Oct 6, 2015Updated 10 years ago
- Port of Friking Shark (remake of Flying Shark) on the OpenPandora, Odroid and most Linux. Also with AmigaOS4 support. Status: Working (us…☆14Aug 5, 2019Updated 6 years ago
- quake world renderer☆13Mar 13, 2017Updated 9 years ago
- User Interface Library based on nanovg☆20Oct 27, 2014Updated 11 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Nim wrapper for the NanoVG vector graphics library for OpenGL☆29Aug 16, 2025Updated 8 months ago
- [HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-syste…☆18Sep 27, 2016Updated 9 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆26Aug 5, 2015Updated 10 years ago
- Mostly self-contained game/engine☆54Oct 22, 2024Updated last year
- FPS Framework for Godot. Provides nodes for AI, Navigation and interactions with areas and Workstations. (Code Base)☆17Jan 6, 2021Updated 5 years ago
- My doom style engine in C with SDL!☆12Sep 16, 2018Updated 7 years ago
- A minimalist GUI to generate dune fields using cellular automaton.☆13Jul 13, 2023Updated 2 years ago
- Defold native extension for the Chipmunk 2D physics engine☆10Aug 27, 2018Updated 7 years ago
- Utility AI plugin for complex AI decision-making☆13Jul 27, 2025Updated 9 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A software portal rendering game engine☆57Apr 8, 2020Updated 6 years ago
- Experimental game-engine sandbox using OpenGL and ECS.☆21Jun 15, 2024Updated last year
- regexp4 engine (C-lang)☆11Oct 17, 2017Updated 8 years ago
- Anagramica☆13Jul 18, 2023Updated 2 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Jan 30, 2018Updated 8 years ago
- xml_to_json(xml, indent) function☆13Dec 13, 2021Updated 4 years ago
- A simple library to read and draw tilemaps from common tile editors, such as Tiled☆33Apr 17, 2026Updated 3 weeks ago
- Project statistics plugin for Godot Engine 3☆15Dec 2, 2018Updated 7 years ago
- Space Crusade - Loopeex☆12Jan 22, 2019Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- intelligent and automatic build system for C☆15Apr 17, 2021Updated 5 years ago
- Hero of Allacrost: an open source role-playing game built with a custom game engine☆14Jun 23, 2018Updated 7 years ago
- A c++ engine module for the godot engine. Contains lots of classes to help with world generation.☆12Jan 9, 2023Updated 3 years ago
- Fixed-point arithmetic in C99☆18Oct 4, 2024Updated last year
- A inverse kinematics simulation in webGL☆22Jan 29, 2016Updated 10 years ago
- A simple rayfork project template with sokol-app and CMake☆13Aug 30, 2021Updated 4 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆18Feb 27, 2024Updated 2 years ago
- A heightmap and/or level editor for Panda3D☆45Jun 10, 2018Updated 7 years ago
- Reads and renders v30 bsp and wad files (half-life, cs 1.6, etc.)☆26Apr 27, 2020Updated 6 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- CPU based particle effects addon for openFrameworks.☆20Mar 24, 2017Updated 9 years ago
- ASCIIWar: Fantasy MOBA/RTS☆15Jun 13, 2014Updated 11 years ago
- A game about radiation☆14Apr 22, 2023Updated 3 years ago
- Simple games using raylib in C++, playable in browsers through WebAssembly / Emscripten.☆12Apr 26, 2021Updated 5 years ago
- ☆18May 19, 2015Updated 10 years ago
- A remake of Warcraft: Orcs & Humans written in C☆149Updated this week
- BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes.…☆56Jan 1, 2013Updated 13 years ago