joelekstrom / c-3do
A small software renderer
☆10Updated 5 years ago
Alternatives and similar repositories for c-3do:
Users that are interested in c-3do are comparing it to the libraries listed below
- A small realtime software rendering library☆16Updated 4 years ago
- ☆16Updated 11 years ago
- converter and viewer for custom animated 3d mesh format☆8Updated 7 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 8 months ago
- a simple software 3d renderer☆9Updated 6 years ago
- A small 3D game engine geared towards developing retro games.☆13Updated 6 months ago
- Old programs about 3d rendering with source code☆12Updated 3 years ago
- Mini Shadertoy WIP☆18Updated 6 years ago
- Futuristic arcade racing game for DOS☆29Updated last year
- Cross-platform C audio mixer library for games (fork of http://code.google.com/p/gorilla-audio/)☆19Updated 11 years ago
- ☆17Updated 8 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated last week
- C math library for graphics☆13Updated 2 months ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- teeny tiny platform layer for simple OpenGL demos☆26Updated 12 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- A collection of all my single-header libraries.☆17Updated last year
- A single file, freestanding FLAC encoding library in C89☆12Updated 11 months ago
- ☆41Updated 7 years ago
- Sean Barrett Quake 1 map viewer updated to use SDL☆13Updated 3 years ago
- Tiny and free software license in 299 bytes.☆32Updated 4 years ago
- Fooling around with a tri rasterizer☆14Updated 12 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- An immediate mode font rendering system in C.☆23Updated 3 months ago
- a game with the application of raycasting☆10Updated 7 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆16Updated 6 months ago
- ☆12Updated 4 years ago
- Quake III map and model renderer☆29Updated 8 years ago
- Rendering library for 2D/3D graphics☆22Updated last year