A small realtime software rendering library
☆17May 25, 2020Updated 5 years ago
Alternatives and similar repositories for libr3d
Users that are interested in libr3d are comparing it to the libraries listed below
Sorting:
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 2 years ago
- A collection of header files that can ease OpenGL programming☆29Feb 28, 2021Updated 5 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- SDL2 port of the Yeti 3D engine☆44Jul 1, 2022Updated 3 years ago
- a cross-platform 3D graphics engine☆19Jul 14, 2018Updated 7 years ago
- Single-header UI extension for RSGL☆12Dec 31, 2024Updated last year
- A software OpenGL pipeline☆11Feb 22, 2016Updated 10 years ago
- A few classes which compile faster than the classes that they replace☆12Apr 5, 2014Updated 11 years ago
- NIH library for OpenGL window/context creation for X11/Win32/OSX.☆12Sep 14, 2012Updated 13 years ago
- ☆13Sep 30, 2024Updated last year
- Chernyaev’s Marching Cubes 33 is one of the first algorithms intended to preserve the topology of the trilinear interpolant. In this work…☆13Jul 19, 2013Updated 12 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Jun 16, 2018Updated 7 years ago
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Apr 19, 2012Updated 13 years ago
- A generalized library and application to handle crashes in Linux applications☆14Nov 28, 2015Updated 10 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 2 years ago
- Collision detection with Sphere-Octrees☆11Apr 5, 2018Updated 7 years ago
- A collection of in-progress work☆14Feb 15, 2018Updated 8 years ago
- OpenGLによるシンプルなUI実装☆15Jun 12, 2014Updated 11 years ago
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆11Aug 9, 2025Updated 6 months ago
- A modified version of 8bitbubsy's playptmod, a C-based player for ProTracker MOD files, which was modeled after all the behavior that cou…☆12Jun 1, 2019Updated 6 years ago
- 3D animation viewer for glTF format files using tiny glTF library☆10Jun 9, 2020Updated 5 years ago
- Learn to use CMake with Visual Studio 2017☆13Dec 17, 2018Updated 7 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 2 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- ☆42May 27, 2017Updated 8 years ago
- A cross-platform immediate mode user-interface library. Public domain.☆34Sep 2, 2017Updated 8 years ago
- Custom navigation mesh generated in the Unreal environment by applying the Recast voxelization model.☆14Mar 18, 2024Updated last year
- Assignment for Compiler Design class in Spring 2018 turned personal project☆15Sep 28, 2018Updated 7 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- Deferred Renderer using Vulkan☆15May 19, 2022Updated 3 years ago
- SIMD-optimized math library in C++☆24Apr 28, 2018Updated 7 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Jun 20, 2025Updated 8 months ago
- A Konami S.C.C. emulator written in C.☆13Sep 14, 2022Updated 3 years ago
- C89-compatible, single file, public domain string library.☆32Sep 8, 2025Updated 5 months ago
- texture synthesizer; mainly for tile engines☆35Sep 20, 2009Updated 16 years ago
- A library for rendering 2D graphics in software using SDL.☆13Nov 5, 2015Updated 10 years ago
- opengles 2.0 light engine + tutorials for iOS.☆23May 3, 2022Updated 3 years ago
- Custom material shader - RIM, Phong / Blinn Phong, Fresnel, Ashima noise☆15Sep 7, 2017Updated 8 years ago
- A small software renderer☆10Dec 19, 2019Updated 6 years ago