A window management/rendering API for roguelikes or similar applications.
☆23Oct 9, 2017Updated 8 years ago
Alternatives and similar repositories for rldisplay
Users that are interested in rldisplay are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Dec 6, 2016Updated 9 years ago
- Open source roguelike started during Ludum Dare 38☆12May 21, 2017Updated 9 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- A quadtree implementation in C99☆23Nov 20, 2014Updated 11 years ago
- Image resizing app that uses seam carving☆17Aug 27, 2013Updated 12 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- A tiny Lua based pixel/chiptune engine☆12Nov 22, 2017Updated 8 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆18May 21, 2016Updated 10 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- C++ toolbox for modern OpenGL☆13Feb 3, 2015Updated 11 years ago
- Public Domain random number generators for C++☆16Apr 11, 2015Updated 11 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Roguelike Header Kit☆26Jan 30, 2019Updated 7 years ago
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- Header only debug module for c++11☆38Feb 6, 2015Updated 11 years ago
- A simple triangle rasterizer☆17Jun 21, 2014Updated 11 years ago
- A simple game engine written in C++☆40Dec 30, 2016Updated 9 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 8 years ago
- Native C++ Library☆49May 23, 2015Updated 11 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 8 years ago
- Fully procedural GLSL eyeball shader☆11Sep 14, 2015Updated 10 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A collection of header files that can ease OpenGL programming☆30Feb 28, 2021Updated 5 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Nov 14, 2015Updated 10 years ago
- The Maps are visualized using the Tessellation Shader☆32Apr 9, 2016Updated 10 years ago
- Hertz, simple framerate locker (C++11)☆18Dec 5, 2015Updated 10 years ago
- Header-only C++ libraries☆19Feb 10, 2025Updated last year
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Lightweight benchmarking component for small C++ routines☆15Mar 29, 2023Updated 3 years ago
- Thin C++11 SDL 2 wrapper with other nice things.☆17Oct 3, 2017Updated 8 years ago
- Platform abstraction and utility library☆19Jun 12, 2026Updated last week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- NetBSD cdb (constant database) library☆14May 24, 2019Updated 7 years ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 8 years ago
- My personal pet game engine in C++.☆32Feb 20, 2023Updated 3 years ago
- Small project using ModernGL for terrain rendering☆22Apr 8, 2018Updated 8 years ago
- Fork of TESsnip targeted at Fallout 4☆21Nov 22, 2015Updated 10 years ago
- OpenGL / XML + Lua Game GUI library.☆19Dec 5, 2018Updated 7 years ago
- A group of low poly meshes built in 3DSMax for UE4. Files are in FBX format.☆13Feb 4, 2016Updated 10 years ago