nothings / shockmac
System Shock (PowerMac version / Official GPL Release)
☆73Updated 3 years ago
Alternatives and similar repositories for shockmac
Users that are interested in shockmac are comparing it to the libraries listed below
Sorting:
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- A game engine.☆27Updated 8 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆90Updated 8 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- Game related libraries written in C/C++ written by T. Spaete☆184Updated last week
- Port of the Build game engine by Ken Silverman☆111Updated 2 months ago
- A collection of interoperable minimalistic C libraries☆137Updated 5 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆95Updated this week
- Sample code for frame timing control☆163Updated last year
- Those are the bsp.exe and vis.exe source code, modified in order to really understand the PVS building system☆30Updated 13 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Software renderer for DOS (mode 13h)☆141Updated 4 years ago
- Rewrite of clover engine☆26Updated 8 years ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- This is the original "Build" engine code released by Ken Silverman.☆103Updated 12 years ago
- Simple sampling C/C++ profiler☆96Updated 8 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆150Updated 2 years ago
- Insomniac DDL format parser☆67Updated 11 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆115Updated 5 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 4 months ago
- A tiny game engine written in C.☆32Updated 4 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- ☆162Updated 4 years ago
- Graphics Programming Black Book by Michael Abrash.☆27Updated 11 years ago
- workbench is a framework/library for building games in Odin.☆60Updated 4 years ago