A simple raycasting demonstration using SDL2
☆33Dec 30, 2020Updated 5 years ago
Alternatives and similar repositories for raycaster-sdl
Users that are interested in raycaster-sdl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Collection of NE2000+ software obtained from various sources☆12Jan 2, 2020Updated 6 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Oct 30, 2024Updated last year
- Raytracer for DOS written in C☆17Aug 18, 2020Updated 5 years ago
- waccOS, an operating system kernel written in WACC.☆13Mar 8, 2019Updated 7 years ago
- A simple game made in C with SDL☆19Jan 25, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Games Studio 2 'vanilla' (the original MS-DOS version from 19…☆11Apr 16, 2021Updated 5 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Aug 6, 2015Updated 10 years ago
- A prototype editor for procedural landscape generation.☆13Jun 1, 2016Updated 10 years ago
- Modern UI controls for win64 assembler☆30Dec 19, 2023Updated 2 years ago
- Raster Master & Utilities for Dos - A Sprite/Icon editor that generates code for Turbo Pascal/Turbo C and QuickBASIC/QuickC☆27Oct 25, 2022Updated 3 years ago
- Pure OpenGL implementation of a complicated ocean world simulation, including volumetric clouds, precipitation particle systems, and ocea…☆10May 8, 2018Updated 8 years ago
- GLFW Bindings for the Nim Programming Language☆20Sep 22, 2018Updated 7 years ago
- A fireplace-like Vim color scheme☆14Jun 23, 2019Updated 6 years ago
- libfat Gameboy Advance Disc Interface for EZ Flash Omega flash cartridge☆17Jul 15, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Intel 8080 emulator in C#☆11May 27, 2017Updated 9 years ago
- Emulator library for the 65816 CPU☆15Jan 9, 2019Updated 7 years ago
- In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact loc…☆17Aug 15, 2021Updated 4 years ago
- ☆13May 30, 2022Updated 4 years ago
- A port of the tutorial from lodev.org/cgtutor/raycasting.html into SDL2☆14May 5, 2015Updated 11 years ago
- Graphical editor for System Shock 1 (1994 and compatible)☆90Mar 30, 2026Updated 2 months ago
- Old-school FPS raycast engine written in C++ and using SFML.☆18Feb 27, 2024Updated 2 years ago
- Java pseudo-random number generation code with minimal dependencies.☆15Updated this week
- A tweening library for libGDX☆10Oct 6, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Ben solders an entire Atari 2600 system from scratch.☆10May 17, 2016Updated 10 years ago
- Simple boids implementation for UnrealEngine☆14Dec 10, 2024Updated last year
- disaster engine 5☆19Dec 28, 2023Updated 2 years ago
- Based heavily on zet.aluzina.org and Terasic DE0☆18Nov 29, 2019Updated 6 years ago
- ☆12Mar 30, 2019Updated 7 years ago
- Sources for Allegro Windows binary packages☆18Mar 3, 2026Updated 3 months ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Aug 5, 2015Updated 10 years ago
- Dedicated library for using Effekseer particle tools in libGDX☆14Aug 15, 2022Updated 3 years ago
- Libp2p / IPFS terminal-based chat☆14Jan 6, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An Example project showing how to use imgui + libgdx☆15May 1, 2023Updated 3 years ago
- A fork of libgdx-contribs, with added gradle support.☆14Jan 2, 2018Updated 8 years ago
- Residence Gudul, Sparklin Labs's Global Game Jam 2015 entry☆28Jul 3, 2016Updated 9 years ago
- MiniSDK☆10Nov 8, 2021Updated 4 years ago
- This is a proof of concept to demonstrate a buffer overflow in the Cable Club☆19Aug 7, 2020Updated 5 years ago
- CHIP-8 Interpreter for ZealOS.☆16Aug 15, 2022Updated 3 years ago
- A simple grid drawn using SDL☆14Oct 2, 2020Updated 5 years ago