sp4cerat / Pulsar-Voxel-Engine-1996Links
Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS
☆24Updated 10 years ago
Alternatives and similar repositories for Pulsar-Voxel-Engine-1996
Users that are interested in Pulsar-Voxel-Engine-1996 are comparing it to the libraries listed below
Sorting:
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 10 years ago
- iD Software's TED5 level editor☆19Updated 11 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Software renderer for DOS (mode 13h)☆146Updated 5 years ago
- ☆41Updated 2 months ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated 10 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- Port of the Build game engine by Ken Silverman☆116Updated 2 months ago
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago
- Single file PCX image loader.☆10Updated 5 years ago
- Making Ken Silverman's "Voxlap" voxel graphics engine run on any platform with SDL.☆105Updated 9 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated this week
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 7 years ago
- Shadow Warrior Redux Classic sources☆16Updated 11 years ago
- Personal C/C++ 3D Software Rasterizer☆18Updated last month
- A small software renderer☆10Updated 5 years ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated last year
- teeny tiny platform layer for simple OpenGL demos☆26Updated 12 years ago
- Futuristic arcade racing game for DOS☆31Updated last year
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- FreeSpace 2 (199) by Volition, Inc.☆32Updated 10 years ago
- Battle tank combat racing!☆69Updated 8 years ago
- ☆18Updated 8 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆35Updated 5 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- onut. A little framework to make games in C++ or JavaScript☆47Updated 2 months ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago