sp4cerat / Pulsar-Voxel-Engine-1996View external linksLinks
Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS
☆24Aug 5, 2015Updated 10 years ago
Alternatives and similar repositories for Pulsar-Voxel-Engine-1996
Users that are interested in Pulsar-Voxel-Engine-1996 are comparing it to the libraries listed below
Sorting:
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Aug 6, 2015Updated 10 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Aug 5, 2015Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Aug 6, 2015Updated 10 years ago
- Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the Object☆20Aug 5, 2015Updated 10 years ago
- OpenGL Voxel Splatting☆20Aug 5, 2015Updated 10 years ago
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Aug 5, 2015Updated 10 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Aug 4, 2015Updated 10 years ago
- Cubic Game Framework for the FTE Engine☆12Aug 14, 2023Updated 2 years ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Jan 6, 2014Updated 12 years ago
- A raycast engine written in C using SDL☆13Dec 26, 2014Updated 11 years ago
- A somewhat voxlap style renderer.☆15Jul 6, 2025Updated 7 months ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆114Aug 15, 2015Updated 10 years ago
- A non-linear adventure for MS-DOS, made for the CGA jam☆18Jul 17, 2024Updated last year
- Raytracer for DOS written in C☆17Aug 18, 2020Updated 5 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆21Nov 10, 2019Updated 6 years ago
- Shitfaced Clowns' source code for GBA demos☆27Dec 16, 2013Updated 12 years ago
- C math library for graphics☆16Jun 26, 2025Updated 7 months ago
- Fixed Point Math in C++ for Playstation 1☆12Aug 21, 2023Updated 2 years ago
- Voxel Editor and Game in One☆45Nov 8, 2019Updated 6 years ago
- Portable (C++11) low-overhead concurrent task scheduling for fine-grained concurrency.☆10Jul 6, 2021Updated 4 years ago
- Source port of Doom☆12Apr 24, 2022Updated 3 years ago
- ENDEDIT is a B800 text screen editor, this is the text screen that many DOS games were displaying at exit.☆17Oct 30, 2023Updated 2 years ago
- Programmer's Kit for DeluxePaint Animation : Electronic Arts.☆13Apr 8, 2025Updated 10 months ago
- GUI tool to convert binary files to DOS Object OBJ/OMF,COFF, Amiga Hunk, and GWBASIC BSV format. Creates byte exact files as Turbo Pascal…☆15Dec 24, 2023Updated 2 years ago
- Simple Python tool to turn content of a Tiled export into C☆11Jun 4, 2021Updated 4 years ago
- Sean Barrett Quake 1 map viewer updated to use SDL☆14Dec 2, 2025Updated 2 months ago
- A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Games Studio 2 'vanilla' (the original MS-DOS version from 19…☆11Apr 16, 2021Updated 4 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Sep 13, 2022Updated 3 years ago
- ideas for games-related projects☆13Sep 19, 2015Updated 10 years ago
- Alien Breed 3D II: The Killing Grounds (1996) by Team17 Software Limited☆17May 18, 2017Updated 8 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Aug 25, 2025Updated 5 months ago
- A graphics engine for the Sega Genesis☆37Aug 26, 2020Updated 5 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Apr 3, 2021Updated 4 years ago
- Godot game template of the Escoria Framework☆17Apr 12, 2025Updated 10 months ago
- Tumbleweed verbs - a 9 Verb adventure game GUI for AGS☆14Sep 7, 2025Updated 5 months ago
- NEON STRUCT: Desperation Column☆13Jan 22, 2022Updated 4 years ago
- Turbo Pascal 7-compatible libraries and utilities that are useful in creating full-user-experience DOS programs☆26Jan 25, 2024Updated 2 years ago
- SDL-1.2 port to AmigaOS/m68k☆15May 3, 2020Updated 5 years ago
- Battle Konchuuden PS1 Source Code☆16May 25, 2020Updated 5 years ago