[NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting
☆26Nov 28, 2025Updated 7 months ago
Alternatives and similar repositories for MetaGS
Users that are interested in MetaGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15Jul 17, 2025Updated last year
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆25Jul 21, 2025Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆101May 21, 2026Updated 2 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆39Aug 13, 2024Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆679Aug 14, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric Voxelization (ICLR2024) & DynaVol-S: Dynamic Scene Understanding…☆21Apr 10, 2025Updated last year
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆26Dec 2, 2025Updated 7 months ago
- 3D generation code for iFusion☆15Dec 29, 2023Updated 2 years ago
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆43Feb 20, 2026Updated 5 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆39Apr 9, 2025Updated last year
- Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw I…☆47Oct 16, 2024Updated last year
- 3D-LMVIC: Learning-based Multi-View Image Coding with 3D Gaussian Geometric Priors☆15Jun 19, 2025Updated last year
- ☆22Dec 11, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆32Dec 29, 2025Updated 6 months ago
- [AAAI 2025]: Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity☆22Dec 25, 2024Updated last year
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆40Aug 25, 2024Updated last year
- Open source modular multi-platform renderer for volume rendering and neural rendering applications.☆12Apr 26, 2026Updated 2 months ago
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆37May 14, 2025Updated last year
- Official repository of "NEnv: Neural Environment Maps for Global Illumination"☆22Aug 20, 2023Updated 2 years ago
- Code release for Paper "Instant Neural Representation for Interactive Volume Rendering"☆17Apr 25, 2026Updated 2 months ago
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆12Oct 22, 2024Updated last year
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆30Jul 23, 2025Updated 11 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆15Jan 5, 2025Updated last year
- A straightforward visibility format for fitting in the UV plane☆10Dec 7, 2019Updated 6 years ago
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated last year
- ☆20Jan 5, 2025Updated last year
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆52Jan 19, 2025Updated last year
- ☆28Jan 12, 2026Updated 6 months ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆42Aug 19, 2025Updated 11 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆131Mar 12, 2026Updated 4 months ago
- ☆12Jul 15, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- project page of GaussianFluent☆20Jul 3, 2026Updated 2 weeks ago
- [CVPR 2026 Highlight] Offical code for- NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Code☆28Jun 9, 2026Updated last month
- Pytorch implementation of the paper 'E-3DGS: Gaussian Splatting with Exposure and Motion Events'☆23Jan 8, 2025Updated last year
- Official PyTorch implementation of SynergyNeRF: "Synergistic Integration of Coordinate Network and Tensorial Feature for Improving NeRFs …☆12Sep 23, 2024Updated last year
- [MICCAI2025] PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopy☆22Jul 10, 2025Updated last year
- ☆22May 25, 2023Updated 3 years ago
- This repo is a PyTorch implementation for Paper "MovingParts: Motion-based Part Discovery in Dynamic Radiance Field"☆26May 3, 2024Updated 2 years ago