[NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting
☆25Nov 28, 2025Updated 9 months ago
Alternatives and similar repositories for MetaGS
Users that are interested in MetaGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICCV 2025 Highlight] VRM: Knowledge Distillation via Virtual Relation Matching☆19Oct 17, 2025Updated 10 months ago
- [ICCV 2025 Highlight] Cross-Architecture Distillation Made Simple with Redundancy Suppression☆21Oct 17, 2025Updated 10 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆99May 21, 2026Updated 3 months ago
- ☆14Jul 17, 2025Updated last year
- [CVPR 2026 Oral] Guiding a Diffusion Model by Swapping Its Tokens☆46Jun 16, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Jul 21, 2025Updated last year
- [WACV'24] ODM3D: Alleviating Foreground Sparsity for Semi-Supervised Monocular 3D Object Detection☆22Feb 4, 2024Updated 2 years ago
- [NeurIPS 2025] Anti-Aliased 2D Gaussian Splatting☆30Dec 1, 2025Updated 8 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆38Aug 13, 2024Updated 2 years ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆688Aug 14, 2024Updated 2 years ago
- [NeurIPS 2024] PyTorch code for the paper "Making Offline RL Online: Collaborative World Models for Offline Visual Reinforcement Learning…☆28Oct 24, 2025Updated 10 months ago
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆58Dec 5, 2025Updated 8 months ago
- [NeurIPS'25 Spotlight] Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splatting☆21Oct 14, 2025Updated 10 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆38Jul 23, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Code release for IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images (CVPR 2025)☆40Nov 13, 2025Updated 9 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆91Jul 20, 2025Updated last year
- Offical code for "InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling", ICCV 2025☆21Sep 7, 2025Updated 11 months ago
- ☆75Oct 14, 2024Updated last year
- Nerfstudio Implementation of RENI++: A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior☆18Aug 6, 2026Updated 3 weeks ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆408May 20, 2024Updated 2 years ago
- The Sky's the Limit: Relightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility☆20Aug 20, 2026Updated last week
- DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric Voxelization (ICLR2024) & DynaVol-S: Dynamic Scene Understanding…☆21Apr 10, 2025Updated last year
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren…☆77Nov 11, 2025Updated 9 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆72Apr 23, 2026Updated 4 months ago
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆110Aug 25, 2025Updated last year
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping☆51May 29, 2026Updated 3 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆133Mar 12, 2026Updated 5 months ago
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆26Dec 2, 2025Updated 8 months ago
- [ACM MM'24] CRLD: Cross-View Consistency Regularisation for Knowledge Distillation☆15Apr 10, 2025Updated last year
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆201Mar 13, 2025Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆167Jul 15, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- 3D generation code for iFusion☆15Dec 29, 2023Updated 2 years ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆51Jan 11, 2026Updated 7 months ago
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Aug 18, 2024Updated 2 years ago
- [CVPR 2026 Highlight] Implementation of "IntrinsicWeather: Controllable Weather Editing in Intrinsic Space".☆30Jun 29, 2026Updated 2 months ago
- ☆18May 9, 2025Updated last year
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆44Feb 20, 2026Updated 6 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆39Apr 9, 2025Updated last year