[NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting
☆24Nov 28, 2025Updated 11 months ago
Alternatives and similar repositories for MetaGS
Users that are interested in MetaGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICCV 2025 Highlight] VRM: Knowledge Distillation via Virtual Relation Matching☆19Oct 17, 2025Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆98Oct 22, 2026Updated last week
- About code release of "EvoMesh: Adaptive Physical Simulation with Hierarchical Graph Evolutions", ICML 2025☆11Jul 22, 2025Updated last year
- Code for Predictive Experience Replay for Continual Visual Control and Forecasting☆10Aug 2, 2025Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆696Aug 14, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [NeurIPS 2024] PyTorch code for the paper "Making Offline RL Online: Collaborative World Models for Offline Visual Reinforcement Learning…☆28Oct 24, 2025Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆39Aug 13, 2024Updated 2 years ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Jul 21, 2025Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆58Dec 5, 2025Updated 10 months ago
- Code release for IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images (CVPR 2025)☆43Nov 13, 2025Updated 11 months ago
- Nerfstudio Implementation of RENI++: A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior☆18Sep 28, 2026Updated last month
- [NeurIPS 2025] Anti-Aliased 2D Gaussian Splatting☆30Dec 1, 2025Updated 10 months ago
- [NeurIPS'25 Spotlight] Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splatting☆20Oct 14, 2025Updated last year
- ☆74Oct 14, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆10Nov 14, 2024Updated last year
- ☆15Jul 17, 2025Updated last year
- Offical code for "InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling", ICCV 2025☆24Sep 7, 2025Updated last year
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆39Jul 23, 2025Updated last year
- ☆21May 27, 2026Updated 5 months ago
- DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric Voxelization (ICLR2024) & DynaVol-S: Dynamic Scene Understanding…☆22Apr 10, 2025Updated last year
- 7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting☆16Oct 5, 2026Updated 3 weeks ago
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆79Apr 23, 2026Updated 6 months ago
- Project page for Neural Shell Texture Splatting (ICCV 2025)☆36Oct 14, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- The Sky's the Limit: Relightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility☆23Sep 27, 2026Updated last month
- Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw I…☆48Oct 16, 2024Updated 2 years ago
- [SIGGRAPH Asia'26 & TOG] TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction☆68Oct 5, 2026Updated 3 weeks ago
- ☆14Jun 9, 2026Updated 4 months ago
- [WACV'24] ODM3D: Alleviating Foreground Sparsity for Semi-Supervised Monocular 3D Object Detection☆22Feb 4, 2024Updated 2 years ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆135Mar 12, 2026Updated 7 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆172Updated this week
- 3D generation code for iFusion☆15Dec 29, 2023Updated 2 years ago
- Physics-based inverse rendering regularized by a diffusion prior used as a material similarity kernel — not fixed targets — to recover re…☆17Sep 16, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [SIGGRAPH 2026] GR3EN: Generative Relighting for 3D Environments☆37Jul 27, 2026Updated 3 months ago
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Aug 18, 2024Updated 2 years ago
- ☆18May 9, 2025Updated last year
- ☆14Oct 3, 2025Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆412May 20, 2024Updated 2 years ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆52Jan 11, 2026Updated 9 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 9 months ago