wl-zhao / VisualHullLinks
3D reconstruction of human body using VisualHull
☆13Updated 6 years ago
Alternatives and similar repositories for VisualHull
Users that are interested in VisualHull are comparing it to the libraries listed below
Sorting:
- ☆47Updated 3 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 7 years ago
- ☆51Updated 6 years ago
- ☆68Updated 3 years ago
- ☆98Updated last week
- ☆64Updated 2 years ago
- ☆11Updated last year
- Creation of Visual Hull using Matlab☆42Updated 3 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆17Updated 6 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆80Updated 3 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆106Updated 2 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆74Updated last year
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆39Updated 9 months ago
- The C++ (with cuda) version of the classic Marching Cubes algorithm.☆19Updated 4 years ago
- Implementation of the embedded deformation algorithm☆49Updated 10 months ago
- This repository contains the links of code for partial papers.☆26Updated 3 years ago
- simple texture mapping☆11Updated 6 years ago
- Fuse multiple depth frames into a point cloud☆61Updated 10 months ago
- Differentiable point cloud projection and render☆22Updated last year
- Algorithm to texture 3D reconstructions from multi-view stereo images☆16Updated 2 years ago
- ☆55Updated 9 months ago
- Code for "Neural Radiance Fields from Sparse RGB-D Images for High-Quality View Synthesis"☆26Updated 2 years ago
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆37Updated 2 years ago
- Mesh denoising with graph convolutional networks☆57Updated 2 years ago
- Implementation of paper "Pyramid Multi-View Stereo with Local Consistency" based on COLMAP framework☆25Updated 5 years ago
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆58Updated 2 years ago
- Quick lookup for BlendedMVS scenes☆57Updated 5 years ago
- [CVPR 2023] Multi-View Azimuth Stereo via Tangent Space Consistency☆50Updated 2 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago