wl-zhao / VisualHull
3D reconstruction of human body using VisualHull
☆13Updated 6 years ago
Alternatives and similar repositories for VisualHull:
Users that are interested in VisualHull are comparing it to the libraries listed below
- ☆47Updated 3 years ago
- ☆50Updated 6 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 7 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆16Updated 6 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆80Updated 3 years ago
- ☆68Updated 2 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- ☆11Updated last year
- ☆96Updated 6 months ago
- ☆63Updated 2 years ago
- ☆55Updated 8 months ago
- Implementation of the embedded deformation algorithm☆49Updated 8 months ago
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆37Updated 2 years ago
- ☆10Updated 7 years ago
- Fuse multiple depth frames into a point cloud☆61Updated 8 months ago
- Differentiable point cloud projection and render☆22Updated last year
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆58Updated 2 years ago
- Quick lookup for BlendedMVS scenes☆56Updated 5 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆72Updated last year
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- This repository contains the links of code for partial papers.☆26Updated 3 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆71Updated 3 years ago
- Creation of Visual Hull using Matlab☆42Updated 3 years ago
- Implementation of paper "Pyramid Multi-View Stereo with Local Consistency" based on COLMAP framework☆25Updated 5 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆105Updated 2 years ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 3 years ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆80Updated last year
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆36Updated 8 months ago
- The C++ (with cuda) version of the classic Marching Cubes algorithm.☆18Updated 4 years ago
- NeuS adapted to use multires hash encoding☆61Updated 2 years ago