yoyTeam / OgreOceanLinks
Simple Ocean implementation using Ogre 2.1 and the Terra tutorial as base, with a nice baked animated texture, for more info see http://www.ogre3d.org/forums/viewtopic.php?f=25&t=93592
☆19Updated 5 years ago
Alternatives and similar repositories for OgreOcean
Users that are interested in OgreOcean are comparing it to the libraries listed below
Sorting:
- High Level Material Shader editor☆80Updated 7 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Updated 4 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆23Updated last year
- Procedural landscape rendering library☆93Updated 8 years ago
- Using clipper and poly2tri together for robust triangulation☆92Updated 10 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆77Updated last year
- The Configurable Math Library☆85Updated 9 months ago
- Efficient and clean text rendering for OpenGL☆117Updated 5 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated 4 months ago
- Qt + Vulkan Nbody Demo☆85Updated 7 years ago
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 6 years ago
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- Loose Quadtree (Region Tree) simple C++11 implementation☆66Updated last year
- A really fast C++ library for Delaunay triangulation of 2D points☆193Updated 4 months ago
- OpenGL 4 PBR engine☆27Updated 6 years ago
- Aqua Engine source code☆69Updated 7 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆92Updated 4 years ago
- The Configurable Math Library, v1☆33Updated 8 years ago
- Now in the main repository as part of Overlay☆35Updated 6 years ago
- A quaternion based camera for modern OpenGL☆74Updated 8 years ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆22Updated 4 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆64Updated 7 years ago
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- Lightweight C++ task system☆81Updated 8 years ago
- Qt 5 integration for Ogre 2.1☆22Updated 7 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆81Updated 3 weeks ago