yoyTeam / OgreOcean
Simple Ocean implementation using Ogre 2.1 and the Terra tutorial as base, with a nice baked animated texture, for more info see http://www.ogre3d.org/forums/viewtopic.php?f=25&t=93592
☆16Updated 5 years ago
Alternatives and similar repositories for OgreOcean:
Users that are interested in OgreOcean are comparing it to the libraries listed below
- High Level Material Shader editor☆78Updated 6 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆50Updated 4 years ago
- OpenGL 4 PBR engine☆27Updated 5 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- Procedural landscape rendering library☆90Updated 7 years ago
- An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models☆27Updated 3 years ago
- Using clipper and poly2tri together for robust triangulation☆91Updated 10 years ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆21Updated 4 years ago
- Paged Geometry is a component for rendering of dense vegetation☆23Updated 3 months ago
- Now in the main repository as part of Overlay☆35Updated 5 years ago
- Axis aligned bounding box implemented on top of GLM☆27Updated 11 years ago
- ☆91Updated 7 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆41Updated 5 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆23Updated 8 months ago
- Shadow Volume implemented in C++ with OpenGL.☆17Updated 6 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆142Updated 13 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- procedural geometry for Ogre3D☆42Updated last year
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆102Updated 8 years ago
- The Configurable Math Library☆84Updated 2 months ago
- Single C++ header/source file that implements modern delegates☆66Updated 6 months ago
- Continuous Distance-Dependent Level of Detail☆20Updated 9 years ago
- 3D Game engine with an editor(Qt) using OpenGL☆28Updated 11 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆60Updated 2 weeks ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆33Updated 4 years ago
- Sample nuklear ui integration for Urho3D☆18Updated 7 years ago
- Community maintained Hydrax. (An Ogre3D plugin for water rendering.)☆38Updated 6 years ago
- C++ Entity Component System based on Ordered Sets☆18Updated 8 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago