Aleafy / Make_it_Real
[NeurIPS 2024] Make-it-Real: Unleashing Large Multimodal Model for Painting 3D Objects with Realistic Materials
☆176Updated 7 months ago
Alternatives and similar repositories for Make_it_Real:
Users that are interested in Make_it_Real are comparing it to the libraries listed below
- Official implementation for SlimmeRF: Slimmable Radiance Fields (3DV 2024 Best Paper)☆145Updated 7 months ago
- ☆135Updated last month
- Generalizable Human Gaussians from Single View Image☆80Updated 4 months ago
- Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids☆129Updated 9 months ago
- Slice3D: Multi-Slice, Occlusion-Revealing, Single View 3D Reconstruction☆91Updated 9 months ago
- The official implementation of "MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing".☆146Updated 2 months ago
- Official implementation of Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data☆83Updated 3 months ago
- The official implementation of ACM Multimedia 2024 paper "PlacidDreamer: Advancing Harmony in Text-to-3D Generation".☆107Updated 6 months ago
- Official implementation for paper: InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior☆498Updated 7 months ago
- The implementation of SUNDAE: Spectrally Pruned Gaussian Fields with Neural Compensation☆162Updated 8 months ago
- Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction☆106Updated 7 months ago
- [ECCV 2024] DreamReward: Text-to-3D Generation with Human Preference☆124Updated 10 months ago
- [ECCV 2024] Make-Your-3D: Fast and Consistent Subject-Driven 3D Content Generation☆127Updated 11 months ago
- [CVPR 2024] Sherpa3D: Boosting High-Fidelity Text-to-3D Generation via Coarse 3D Prior☆172Updated 8 months ago
- ☆187Updated 2 months ago
- [SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Ge…☆234Updated 2 months ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆168Updated 6 months ago
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization☆174Updated 3 months ago
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆210Updated 4 months ago
- "Comp4D: Compositional 4D Scene Generation", Dejia Xu*, Hanwen Liang*, Neel P. Bhatt, Hezhen Hu, Hanxue Liang, Konstantinos N. Platanioti…☆77Updated 5 months ago
- The official source code for "X-Ray: A Sequential 3D Representation for Generation".☆106Updated 2 months ago
- ☆151Updated last month
- Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models (ECCV 2024)☆169Updated last month
- [NeurIPS 2024] Animate3D: Animating Any 3D Model with Multi-view Video Diffusion☆169Updated 3 months ago
- Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation☆124Updated 2 months ago
- [ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting☆199Updated 2 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆173Updated 9 months ago
- [3DV 2025]🐱🐶🐲🐮🐷Official Implementation of DreamBeast: Distilling 3D Fantastical Animals with Part-Aware Knowledge Transfer☆64Updated 3 months ago