CVMI-Lab / TEXGen
[SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Generative Diffusion Model for Mesh Textures
☆251Updated 3 months ago
Alternatives and similar repositories for TEXGen:
Users that are interested in TEXGen are comparing it to the libraries listed below
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆158Updated 2 weeks ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆184Updated 8 months ago
- [CVPR 2024] EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion☆121Updated 7 months ago
- [ECCV 2024] Make-Your-3D: Fast and Consistent Subject-Driven 3D Content Generation☆127Updated last year
- [NeurIPS 2024] Animate3D: Animating Any 3D Model with Multi-view Video Diffusion☆180Updated 5 months ago
- ☆95Updated last month
- VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model☆166Updated 10 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆201Updated 9 months ago
- ☆127Updated 7 months ago
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆181Updated 2 months ago
- ☆193Updated 4 months ago
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆209Updated 5 months ago
- ☆245Updated 10 months ago
- [SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.☆117Updated 8 months ago
- GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality☆193Updated 2 months ago
- [NeurIPS 2024] Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆159Updated 6 months ago
- naive filter of objaverse☆133Updated last year
- [ECCV2024] DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling☆145Updated last month
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆139Updated 3 months ago
- Official code for DreamEditor: Text-Driven 3D Scene Editing with Neural Fields (Siggraph Asia 2023)☆123Updated last year
- [ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting☆207Updated 4 months ago
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization [CVPR'25]☆201Updated 4 months ago
- ☆236Updated 8 months ago
- Intrinsic Image Diffusion for Single-view Material Estimation☆200Updated 4 months ago
- [CVPR2025] Official code for Neural LightRig.☆113Updated last week
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆107Updated 4 months ago
- We have released official implementation in https://github.com/VAST-AI-Research/MIDI-3D☆129Updated 3 weeks ago
- (ICLR2024) This is the official PyTorch implementation of ICLR2024 paper: Text-to-3D with Classifier Score Distillation☆133Updated last year
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆85Updated 4 months ago
- Code for "Real3D: Scaling Up Large Reconstruction Models with Real-World Images"☆166Updated 9 months ago