CVMI-Lab / TEXGenLinks
[SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Generative Diffusion Model for Mesh Textures
☆322Updated last year
Alternatives and similar repositories for TEXGen
Users that are interested in TEXGen are comparing it to the libraries listed below
Sorting:
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆179Updated 10 months ago
- Official implementation of "UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes"☆164Updated 7 months ago
- Intrinsic Image Diffusion for Single-view Material Estimation☆225Updated 2 months ago
- Python package for rendering 3D scenes and animations using blender.☆210Updated 5 months ago
- Official Repo of TexVerse: A Universe of 3D Objects with High-Resolution Textures☆234Updated last week
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆240Updated last year
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization [CVPR'25]☆289Updated 6 months ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆201Updated last year
- ☆273Updated last year
- ☆258Updated last year
- [NeurIPS 2024] Animate3D: Animating Any 3D Model with Multi-view Video Diffusion☆217Updated last year
- [CVPR 2025 Highlight] Material Anything: Generating Materials for Any 3D Object via Diffusion☆335Updated last month
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆188Updated 10 months ago
- ☆240Updated last year
- ☆164Updated 5 months ago
- LATTICE: Democratize High-Fidelity 3D Generation at Scale☆219Updated 2 months ago
- [ICLR 2025] EdgeRunner: Auto-regressive Auto-encoder for Efficient Mesh Generation☆298Updated last year
- MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion☆193Updated 6 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆212Updated last year
- [ICCV 2025] PartField: Learning 3D Feature Fields for Part Segmentation and Beyond☆376Updated 6 months ago
- [ECCV-2024] LN3Diff creates high-quality 3D object mesh from text within 8 V100-SECONDS.☆226Updated 2 months ago
- ☆89Updated last year
- Official Torch/CUDA Implementation of Faithful Contouring☆193Updated last month
- GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality☆227Updated last year
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆165Updated last year
- [CVPR 2024 Highlight] SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors☆240Updated last year
- ☆120Updated 5 months ago
- A niche toolkit for 3D computer vision tasks.☆319Updated this week
- [SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.☆126Updated 4 months ago
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆210Updated last year