CVMI-Lab / TEXGen
[SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Generative Diffusion Model for Mesh Textures
☆265Updated 4 months ago
Alternatives and similar repositories for TEXGen:
Users that are interested in TEXGen are comparing it to the libraries listed below
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆162Updated last month
- ☆195Updated 4 months ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆186Updated 8 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆203Updated 10 months ago
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆144Updated 4 months ago
- [NeurIPS 2024] Animate3D: Animating Any 3D Model with Multi-view Video Diffusion☆186Updated 5 months ago
- ☆109Updated 3 weeks ago
- MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion☆89Updated last month
- [ECCV 2024] Make-Your-3D: Fast and Consistent Subject-Driven 3D Content Generation☆127Updated last year
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆194Updated 2 months ago
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆209Updated 6 months ago
- ☆235Updated 9 months ago
- [SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.☆119Updated 8 months ago
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆157Updated 2 weeks ago
- We have released official implementation in https://github.com/VAST-AI-Research/MIDI-3D☆129Updated last month
- naive filter of objaverse☆134Updated last year
- [ECCV-2024] LN3Diff creates high-quality 3D object mesh from text within 8 V100-SECONDS.☆208Updated 3 months ago
- [ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting☆210Updated 5 months ago
- ☆127Updated 8 months ago
- ☆77Updated 4 months ago
- ☆246Updated 10 months ago
- VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model☆167Updated 11 months ago
- [NeurIPS 2024] Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆162Updated 6 months ago
- ☆93Updated last week
- [CVPR 2024] EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion☆122Updated 7 months ago
- Material Anything: Generating Materials for Any 3D Object via Diffusion☆281Updated 4 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆75Updated last month
- [ICLR 2025] EdgeRunner: Auto-regressive Auto-encoder for Efficient Mesh Generation☆247Updated 4 months ago
- GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality☆199Updated 3 months ago
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆111Updated 5 months ago