3DTopia / MaterialAnything
Material Anything: Generating Materials for Any 3D Object via Diffusion
☆278Updated 4 months ago
Alternatives and similar repositories for MaterialAnything:
Users that are interested in MaterialAnything are comparing it to the libraries listed below
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆202Updated 9 months ago
- [SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Ge…☆257Updated 3 months ago
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization [CVPR'25]☆217Updated 4 months ago
- [TPAMI 2025, NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆357Updated 3 months ago
- [NeurIPS 2024] Animate3D: Animating Any 3D Model with Multi-view Video Diffusion☆184Updated 5 months ago
- MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D☆197Updated 5 months ago
- [AAAI 2025🔥] Official implementation of Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle☆200Updated last month
- [CVPR 2025 Highlight] Official implementation of "Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters"☆253Updated last week
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆153Updated last week
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆265Updated 4 months ago
- ☆235Updated 9 months ago
- Code for RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion [3DV 2025]☆255Updated 3 weeks ago
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆159Updated 3 weeks ago
- ☆245Updated 10 months ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆186Updated 8 months ago
- [ECCV-2024] LN3Diff creates high-quality 3D object mesh from text within 8 V100-SECONDS.☆208Updated 2 months ago
- V3D: Video Diffusion Models are Effective 3D Generators☆477Updated last year
- [CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Phy…☆212Updated 8 months ago
- Interactive Text-to-Texture Synthesis via Unified Depth-aware Inpainting.☆215Updated last year
- Official code of "LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆207Updated last month
- [SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models☆355Updated 7 months ago
- [ICLR 2025] EdgeRunner: Auto-regressive Auto-encoder for Efficient Mesh Generation☆246Updated 3 months ago
- A toolkit for 3D computer vision tasks.☆261Updated last week
- [NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation☆306Updated last week
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆634Updated 4 months ago
- GenXD: Generating Any 3D and 4D Scenes. ICLR 2025☆188Updated 2 weeks ago
- [ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting☆208Updated 4 months ago
- ☆153Updated 3 months ago
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆209Updated 6 months ago
- [CVPR 2025] Official repository for “MagicArticulate: Make Your 3D Models Articulation-Ready”☆263Updated 2 weeks ago