3DTopia / MaterialAnythingLinks
[CVPR 2025 Highlight] Material Anything: Generating Materials for Any 3D Object via Diffusion
☆298Updated last month
Alternatives and similar repositories for MaterialAnything
Users that are interested in MaterialAnything are comparing it to the libraries listed below
Sorting:
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization [CVPR'25]☆265Updated 7 months ago
- [SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Ge…☆284Updated 6 months ago
- [CVPR 2025] Official repository for “MagicArticulate: Make Your 3D Models Articulation-Ready”☆326Updated last week
- [CVPR 2025] MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D☆213Updated last week
- [NeurIPS 2024] Animate3D: Animating Any 3D Model with Multi-view Video Diffusion☆193Updated 8 months ago
- ☆267Updated 2 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆206Updated last year
- [TPAMI 2025, NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆363Updated 6 months ago
- [AAAI 2025🔥] Official implementation of Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle☆205Updated 4 months ago
- [SIGGRAPH 2025] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆261Updated 2 months ago
- [ICLR 2025] Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion☆271Updated 4 months ago
- MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion☆133Updated last week
- [SIGGRAPH 2025] PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer☆330Updated 2 months ago
- ☆250Updated last year
- [CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Phy…☆219Updated 11 months ago
- [ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting☆242Updated 7 months ago
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆272Updated 8 months ago
- [CVPR 2025 Highlight] Official implementation of "Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters"☆311Updated last month
- Code for RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion [3DV 2025]☆278Updated 3 months ago
- ☆162Updated 6 months ago
- GenXD: Generating Any 3D and 4D Scenes. ICLR 2025☆209Updated 3 months ago
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆171Updated 3 months ago
- [SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models☆367Updated 10 months ago
- [NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation☆319Updated 3 months ago
- [ICLR 2025] Official implementation of "DiffSplat: Repurposing Image Diffusion Models for Scalable 3D Gaussian Splat Generation".☆372Updated last week
- [CVPR 2025 Highlight] VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step☆293Updated last week
- An interface for text-guided mesh refinement.☆184Updated last year
- We have released official implementation in https://github.com/VAST-AI-Research/MIDI-3D☆128Updated 4 months ago
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆210Updated 5 months ago
- GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality☆213Updated 6 months ago