Simple Vulkan GPU accelerated path tracer combined with PBR raster renderer governed by nice editor
☆35Feb 11, 2026Updated 4 months ago
Alternatives and similar repositories for Vulkan-RTX
Users that are interested in Vulkan-RTX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- My own 3D game engine☆17Apr 9, 2026Updated 2 months ago
- ☆43Jun 30, 2025Updated 11 months ago
- Toy vulkan renderer made for learning purposes☆12Jun 5, 2026Updated last week
- My journey of developing a current-gen 3D game engine with Metal-cpp and Vulkan☆20Updated this week
- Onyx - Vulkan Game Engine☆24Jun 7, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A hobby 3D game engine using Vulkan & Jolt made in Modern C++ for learning purpose.☆13May 13, 2025Updated last year
- A 3D fluid simulation on the GPU using C++ and Vulkan.☆13Jun 12, 2022Updated 4 years ago
- Utilities to support graphics viewports using OpenUSD Hydra☆34Jun 5, 2026Updated last week
- Yet another cross-platform renderer with hardware ray-tracing support.☆45May 6, 2026Updated last month
- Advanced DX12 real-time renderer☆31Updated this week
- [SIGGRAPH ASIA 2024 Conference Paper] Boosting 3D Object Generation through PBR Materials☆16Dec 26, 2024Updated last year
- Half-Life 2 Deathmatch Bug fixes (HL2DM Bug fixes)☆10Nov 17, 2024Updated last year
- A GPU-parallel implementation of Marching Cubes in Vulkan☆22Apr 23, 2024Updated 2 years ago
- ☆10Apr 8, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- Panorama user interface for Portal 2: Community Edition☆18Jun 6, 2026Updated last week
- DirectQ quake engine made by MH. Archive made for historical studies.☆10Aug 13, 2014Updated 11 years ago
- Community version of the 2013 Source SDK☆12Aug 30, 2015Updated 10 years ago
- A Vulkan renderer running on macOS M1 chip☆16Mar 28, 2023Updated 3 years ago
- Store Terraform state for your GitHub Actions as an encrypted artifact or repository file.☆10Jul 12, 2024Updated last year
- Modern hybrid renderer☆72Oct 8, 2025Updated 8 months ago
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆25Dec 6, 2023Updated 2 years ago
- SourceSDK's template library relicensed in BSD☆18May 17, 2026Updated 3 weeks ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- Code repository for blog article series https://nixcademy.com/2023/10/31/cpp-with-nix-in-2023-part-1-shell/☆11Jan 11, 2024Updated 2 years ago
- Libray for loading various Source 2 asset types☆10Apr 18, 2026Updated last month
- P2P networking support for Source Engine games.☆14Jul 31, 2021Updated 4 years ago
- mxToolKit - crossplatform UI toolkit by Mete Ciragan☆10Oct 16, 2023Updated 2 years ago
- Icelandic terrain with different times of day.☆19Mar 28, 2023Updated 3 years ago
- ☆15Feb 2, 2026Updated 4 months ago
- Godot tutorial project showing how to set up enemies and attacks for a sidescrolling platformer game☆15Apr 1, 2023Updated 3 years ago
- Implementation of spatiotemporal variance guided filtering☆32Mar 4, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Checklight Engine☆12Feb 3, 2026Updated 4 months ago
- Ruken is a data-oriented Vulkan based game engine☆14May 5, 2026Updated last month
- Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"☆23Apr 8, 2026Updated 2 months ago
- The Source SDK Template ported to Alien Swarm☆12Nov 11, 2020Updated 5 years ago
- ☆14Jun 26, 2013Updated 12 years ago
- The Voice SDK for the Unreal engine.☆17Jun 3, 2025Updated last year
- Graphics that utilizes OpenCL☆13Dec 14, 2022Updated 3 years ago