tschw / AntTweakBarLinks
Lightweight property editor GUI for with 3D graphics and APIs
☆41Updated 3 years ago
Alternatives and similar repositories for AntTweakBar
Users that are interested in AntTweakBar are comparing it to the libraries listed below
Sorting:
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆59Updated 8 months ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated last year
- EGL 1.5 implementation for Windows and X11 supporting OpenGL.☆65Updated 4 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆66Updated 3 weeks ago
- Almost handmade simple texture viewer and editor☆68Updated last year
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆78Updated 5 years ago
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆97Updated last month
- DDS image loader for OpenGL/ OpenGL ES2☆61Updated 7 years ago
- Plugins for the Magnum C++11 graphics engine☆101Updated last week
- Efficient and clean text rendering for OpenGL☆118Updated 6 years ago
- imgui control to inspect image pixels☆115Updated 6 years ago
- ☆54Updated 8 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆109Updated 7 years ago
- A minimal geometry editing UI based on IMGUI☆115Updated 5 years ago
- Demonstration of alpha blended compositing of OpenGL contexts via borderless windows using the Win32 API☆95Updated 7 years ago
- An OpenGL loading library, with support for GL, GLES, EGL, GLX and WGL☆33Updated last month
- A Sample vulkan layer☆52Updated 4 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆29Updated 4 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated 8 months ago
- Basic linear algebra C++ library for 2D and 3D applications☆47Updated 11 months ago
- C++ texture atlas generator☆17Updated 10 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆93Updated this week
- C++ sanctuary for small but powerful and frequently required, stand alone features.☆29Updated last year
- Utilities built on top of core module☆135Updated last week