seigtm / meovLinks
Minimalistic Easy Object Viewer: lightweight, fast and easy-to-use 3D object viewer
☆44Updated last year
Alternatives and similar repositories for meov
Users that are interested in meov are comparing it to the libraries listed below
Sorting:
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆27Updated 2 months ago
- An implementation of 2D Bezier Curves in C++ using OpenGL, gl3w, glfw3 and imgui.☆67Updated 7 years ago
- 3D game engine written in C++ using OpenGL☆16Updated 2 years ago
- Integration of VulkanSceneGraph with ImGui☆54Updated last month
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆32Updated 5 years ago
- Lightweight property editor GUI for with 3D graphics and APIs☆42Updated 3 years ago
- OpenGL 3D Model Viewer☆13Updated 6 years ago
- OpenGL Model Viewer☆28Updated this week
- Integration libraries for the Magnum C++11 graphics engine☆104Updated 2 weeks ago
- Physical Engine written in C++ with GLFW, Glad, OpenGL 3 and Dear ImGui☆30Updated last year
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 7 months ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Updated 4 years ago
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆76Updated 6 months ago
- Two player 2D submarine game with some fluid dynamics.☆21Updated 2 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆82Updated this week
- Visual Programming(vProg) with VS2017 C++, ImGui☆22Updated 4 years ago
- Next-gen general purpose game engine written in modern C++☆61Updated last month
- A basic geometry C++ library for 2D and 3D applications☆97Updated 10 months ago
- An OpenGL rendering engine written in pure C++ with no external libraries. We can input an obj file containing vertices and the engine wi…☆35Updated 3 years ago
- 3D gizmo to attach to Qt3D entities.☆19Updated 3 years ago
- Qt based Urho3D editor and general toolset☆30Updated 8 years ago
- Phisko's C++ Utilities☆44Updated 2 years ago
- A demo skeletal animation implementation using assimp, glm and modern opengl☆27Updated last year
- Software Rasterizer (C++)☆37Updated 4 months ago
- Simple C++/Vulkan framework☆17Updated last week
- directx11 renderer☆33Updated 3 years ago
- several OpenGL outline implementations☆13Updated 6 years ago
- Now in the main repository as Plugin☆29Updated 5 years ago
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago