Text effects library for the Bevy game engine.
☆75Feb 11, 2026Updated 5 months ago
Alternatives and similar repositories for pretty-text
Users that are interested in pretty-text are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆22Jan 8, 2025Updated last year
- ☆20Jul 6, 2026Updated 2 weeks ago
- ☆18Jun 23, 2026Updated 3 weeks ago
- A sprouting integration of the Firewheel audio engine☆141Updated this week
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.☆79Jun 22, 2026Updated 3 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Behavior as Entities! An HTN game AI planner☆50Jan 29, 2026Updated 5 months ago
- 🍩 GPU particle system & editor for Bevy☆166Jun 24, 2026Updated 3 weeks ago
- Microlibrary for adding anchoring to UI☆50Jul 8, 2026Updated last week
- Powerful tooltips for Bevy☆38Jun 20, 2026Updated last month
- A lightweight spawn utility for Bevy☆12Jan 12, 2025Updated last year
- An experimental, status effects-as-entities system for Bevy.☆19Jun 23, 2026Updated 3 weeks ago
- Bevy-Hanabi particle effects editor for the next version of hexroll☆43Dec 21, 2025Updated 7 months ago
- ergonomic Bevy-native reactivity powered by FRP signals☆24Feb 11, 2026Updated 5 months ago
- ☆40Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated last year
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆102Jun 26, 2026Updated 3 weeks ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jul 5, 2026Updated 2 weeks ago
- Bevy plugin for easy-to-use portals☆22Dec 20, 2025Updated 7 months ago
- Easy automatic database syncing from your bevy app for persistence☆21Nov 17, 2025Updated 8 months ago
- Unconventional framework for making games in Bevy☆40Jun 22, 2026Updated 3 weeks ago
- Hierarchical opacity for bevy.☆13Jun 30, 2026Updated 3 weeks ago
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆48Jul 6, 2026Updated 2 weeks ago
- A Bevy Plugin for Fog of War.☆23Jun 20, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Bevy BRP inspector☆41Oct 23, 2025Updated 8 months ago
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆118Jul 7, 2026Updated 2 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆93Jun 20, 2026Updated last month
- A lighting 2d library for Bevy☆93Jun 22, 2026Updated 3 weeks ago
- 2D Lighting for the Bevy Game Engine☆136Jun 28, 2026Updated 3 weeks ago
- Mesh based bevy text implementation.☆65Jun 26, 2026Updated 3 weeks ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago
- Flexible tweening plugin library for Bevy.☆171Jul 6, 2026Updated 2 weeks ago
- Hierachical Pathfinding for Bevy☆120Jul 8, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Transform interpolation for fixed timesteps for the Bevy game engine.☆76Jun 26, 2026Updated 3 weeks ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆27Jun 22, 2026Updated 3 weeks ago
- A fun 3D Kinematic Character Controller for Bevy☆155May 21, 2026Updated 2 months ago
- A Bevy plugin that automatically calculates AABBs for skinned meshes.☆23May 13, 2026Updated 2 months ago
- Bevy state machine☆45Jul 6, 2026Updated 2 weeks ago
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 9 months ago
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year