A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.
☆33Mar 31, 2025Updated last year
Alternatives and similar repositories for avian_interpolation
Users that are interested in avian_interpolation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- .CUR and .ANI cursor file support for Bevy☆15Updated this week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆45Feb 7, 2026Updated 2 months ago
- Library for managing persistent user settings in the Bevy engine.☆14Nov 30, 2024Updated last year
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated 3 months ago
- Text effects library for the Bevy game engine.☆69Feb 11, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Mass properties for Bevy's geometric primitives.☆23Jan 16, 2026Updated 3 months ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated 2 months ago
- Ergonomic and Correct Utility AI for Bevy Engine☆30Mar 5, 2025Updated last year
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated 2 months ago
- A personal application framework☆121Updated this week
- A Bevy plugin for shaking 2d cameras☆27Jan 22, 2026Updated 2 months ago
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆28Feb 11, 2026Updated 2 months ago
- A plugin for bevy that allows you to easily load config files☆17Sep 4, 2024Updated last year
- A flexible `bevy_state` alternative☆35Jan 23, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Quake .map files for the Bevy game engine.☆52Dec 23, 2024Updated last year
- Transform interpolation for fixed timesteps for the Bevy game engine.☆73Jan 16, 2026Updated 3 months ago
- 🏷️ Markers for Bevy ECS Entities☆13Mar 17, 2024Updated 2 years ago
- A fork of Bevy Hanabi, the GPU-driven VFX system for Bevy, with improved performance and functionality☆16Feb 4, 2026Updated 2 months ago
- Decorate your bevy system with the sysfail macro attribute to make them handle cleanly failure mods.☆26Jul 30, 2024Updated last year
- Metroidvania game in Bevy☆103Jan 22, 2026Updated 2 months ago
- Vello graphics in Bevy.☆13Feb 7, 2025Updated last year
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆79Feb 9, 2026Updated 2 months ago
- Animation graphs in Bevy!☆183Mar 29, 2026Updated 2 weeks ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- Hierarchical opacity for bevy.☆13Jan 14, 2026Updated 3 months ago
- Goal-oriented Action Planning (GOAP) with Bevy integration☆180Nov 6, 2025Updated 5 months ago
- ☆22Jan 8, 2025Updated last year
- Spatial datastructures for Bevy☆189May 3, 2025Updated 11 months ago
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆82Jan 29, 2026Updated 2 months ago
- This crate provides reading user input sequences, and sending event☆17Mar 6, 2026Updated last month
- Easy automatic database syncing from your bevy app for persistence☆21Nov 17, 2025Updated 5 months ago
- A plugin for the Bevy game engine that adds camera shake to cameras.☆25May 9, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Flexible tweening plugin library for Bevy.☆155Mar 9, 2026Updated last month
- Bevy-Hanabi particle effects editor for the next version of hexroll☆41Dec 21, 2025Updated 3 months ago
- Bistro☆32Jan 13, 2026Updated 3 months ago
- Source engine inspired Bevy FPS player movement controller plugin☆273Jan 18, 2026Updated 3 months ago
- Customizable Performance/Debug Overlay for Bevy UI☆234May 20, 2025Updated 10 months ago
- A framework for saving and loading application state in Bevy.☆210Jan 21, 2026Updated 2 months ago
- Minimalistic state machine for Bevy Game Engine.☆42Jan 22, 2026Updated 2 months ago