TheSeekerGame / TheSeekerLinks
Metroidvania game in Bevy
☆95Updated last month
Alternatives and similar repositories for TheSeeker
Users that are interested in TheSeeker are comparing it to the libraries listed below
Sorting:
- Billboard text and texture support for bevy☆102Updated last year
- Lightning fast tilemaps for bevy.☆87Updated last year
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆161Updated last month
- A 2d tilemap library for bevy. With many useful algorithms/tools built in.☆154Updated last year
- A framework for saving and loading application state in Bevy.☆191Updated 2 months ago
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 7 months ago
- A native and WASM compatible Particle System implementation for Bevy☆69Updated 11 months ago
- Data-driven content generation for Bevy☆82Updated 2 months ago
- ergonomic reactive Bevy UI library powered by FRP signals☆178Updated 3 weeks ago
- ☆72Updated last year
- Use sprites in a 3d bevy scene.☆186Updated last month
- A Bevy plugin to selectively blur regions of the screen☆66Updated last year
- Bevy plugin for localization using Fluent.☆143Updated 3 weeks ago
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆94Updated last week
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆89Updated this week
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆105Updated last month
- A Bevy library for executing various actions in a sequence.☆49Updated last month
- Bevy plugin to help track progress and perform state transitions☆147Updated 5 months ago
- Event listening, bubbling, and callbacks☆183Updated 8 months ago
- Toon Shader for the bevy game engine☆117Updated last year
- a library for generating 2D colliders for bevy apps from images☆99Updated 4 months ago
- Real-time procedural generation of maps, textures, terrain, planets and more!☆117Updated last month
- Mesh based bevy text implementation.☆51Updated last month
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Updated 5 months ago
- Dynamic ocean material for Bevy.☆165Updated last month
- adds trait queries to the bevy game engine☆115Updated last month
- A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art.☆156Updated last year
- A Bevy helper to easily manage resources that need to persist across game sessions.☆105Updated 3 weeks ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆110Updated 2 weeks ago
- Editable lookup curve for Bevy☆63Updated last month