theialab / nerf-3dgsLinks
Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splatting
☆12Updated last year
Alternatives and similar repositories for nerf-3dgs
Users that are interested in nerf-3dgs are comparing it to the libraries listed below
Sorting:
- ☆13Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆53Updated 3 months ago
- Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)☆19Updated last year
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆47Updated 6 months ago
- ☆18Updated 9 months ago
- Official code implementation for "BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes" [SIGGRAP…☆30Updated last year
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆30Updated 5 months ago
- (ECCV 2024) MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby References☆18Updated last year
- ☆39Updated 4 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 8 months ago
- The official repository of LoopSparseGS.☆25Updated 4 months ago
- Code release for the paper "Sources of Uncertainty in 3D Scene Reconstruction"☆26Updated 9 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated 10 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆34Updated last month
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆32Updated 5 months ago
- Code release for PhotoReg☆52Updated 6 months ago
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆38Updated last year
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆87Updated 2 weeks ago
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆23Updated 5 months ago
- ☆18Updated 9 months ago
- ☆61Updated 7 months ago
- ☆66Updated 9 months ago
- Official code of UFORecon (CVPR 2024)☆44Updated 6 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆26Updated 10 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆63Updated 5 months ago
- ☆19Updated last year
- ☆14Updated this week
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splatting☆73Updated 3 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆20Updated 3 weeks ago
- ☆14Updated 6 months ago