Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splatting
☆13Jul 8, 2024Updated last year
Alternatives and similar repositories for nerf-3dgs
Users that are interested in nerf-3dgs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- BANF: Band-limited Neural Fields for Levels of Detail Reconstruction☆20Jul 28, 2025Updated 10 months ago
- ☆11Dec 11, 2023Updated 2 years ago
- CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs (CVPR2024)☆17Jun 14, 2024Updated 2 years ago
- Code repo for "S3R-Net: A Single-Stage Approach to Self-Supervised Shadow Removal" (NTIRE workshop @ CVPR 2024)☆11Jun 15, 2024Updated 2 years ago
- Accepted by WACV2025☆35Jun 5, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Official code of ReTR (NeurIPS 2023)☆48Nov 9, 2023Updated 2 years ago
- ☆11Aug 7, 2024Updated last year
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Aug 22, 2024Updated last year
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆34Aug 29, 2024Updated last year
- ☆12Jun 14, 2024Updated 2 years ago
- ☆28Jul 16, 2022Updated 3 years ago
- ☆18Jan 27, 2026Updated 4 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆198Nov 23, 2024Updated last year
- Implementation of "FullCircle: Effortless 3D Reconstruction from Casual 360° Captures"☆103Apr 27, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [CVPR 2024] Geometry-aware Reconstruction and Fusion-refined Rendering for Generalizable Neural Radiance Fields☆31Jul 9, 2024Updated last year
- GausSurf☆188Apr 6, 2025Updated last year
- Modified code of the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering"☆12Dec 4, 2023Updated 2 years ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆19Sep 3, 2024Updated last year
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting☆33Dec 9, 2025Updated 6 months ago
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆37Jul 12, 2024Updated last year
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆237Aug 12, 2024Updated last year
- ☆16Apr 30, 2024Updated 2 years ago
- ☆35Feb 9, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Toolkit for 3DGS compression research☆30Jun 8, 2026Updated last week
- Boosting Multi-view Stereo with Late Cost Aggregation☆13Jan 24, 2024Updated 2 years ago
- ☆22Dec 11, 2024Updated last year
- ☆13Feb 2, 2025Updated last year
- ☆16Mar 17, 2025Updated last year
- The Devil is in the Edges: Monocular Depth Estimation with Edge-aware Consistency Fusion☆36Apr 1, 2024Updated 2 years ago
- [WACV 2025] OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting☆75Oct 26, 2025Updated 7 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆362Dec 30, 2025Updated 5 months ago
- [TPAMI 2026] Interacted Planes Reveal 3D Line Mapping☆54Apr 17, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This is the official implementation of V-FUSE: Volumetric Depth Map Fusion with Long-Range Constraints.☆14Jan 16, 2026Updated 5 months ago
- [CVPR 2024] Official code release for "UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and UnFavOrable Sets"☆47Mar 17, 2025Updated last year
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆33Dec 29, 2025Updated 5 months ago
- NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields☆49Jun 4, 2024Updated 2 years ago
- [CVPR'26 Findings] Source code for "RADSeg Unleashing Parameter and Compute Efficient Zero-Shot Open-Vocabulary Segmentation Using Agglom…☆58May 31, 2026Updated 2 weeks ago
- [NeurIPS 2022] Unsupervised Multi-View Object Segmentation Using Radiance Field Propagation☆14Nov 9, 2022Updated 3 years ago
- ☆57Nov 6, 2024Updated last year