ten3roberts / ivyLinks
A modular game engine framework written in Rust
☆37Updated 2 months ago
Alternatives and similar repositories for ivy
Users that are interested in ivy are comparing it to the libraries listed below
Sorting:
- ☆46Updated this week
- Retained mode GUI with focus on reactivity and composability☆27Updated 2 months ago
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆16Updated 2 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated last year
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆33Updated 9 months ago
- Batteries included ECS library for rust with entity relations and much more☆94Updated 6 months ago
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.☆15Updated 3 weeks ago
- A framework for making games using Macroquad.☆25Updated 4 years ago
- A rust implementation of https://github.com/runevision/LayerProcGen☆28Updated 5 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated last year
- Rust wrapper for libfive.☆22Updated last year
- Procedural macros for working with Vulkan shaders☆43Updated 4 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆62Updated 2 weeks ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- An asyncronous and pleasant entity-component system for Rust☆75Updated last year
- Utilites for working with `bevy_ecs` when not all types are known at compile time☆19Updated 2 years ago
- Easy to use game engine☆69Updated last year
- A drawing framework for arbitrary windowing systems☆79Updated last year
- A 4X style camera for bevy.☆37Updated 3 years ago
- An easy-to-use, incremental, multi-threaded garbage collector for Rust☆12Updated last year
- A trig-less 2d line of sight algorithm in Rust☆24Updated 4 years ago
- A kludgey 2d game engine written in Rust atop wgpu☆75Updated 10 months ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- a work-in-progress 3D renderer built on top of wgpu☆17Updated 2 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆29Updated last year
- ☆11Updated 2 years ago
- Toolset for producing emergent gameplay for games written in Rust☆84Updated last month
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- rib: a Rust collada importer for your 3D game projects☆18Updated 5 years ago