kettle11 / open_world_gameLinks
Just a quick terrain generation experiment.
☆45Updated 2 years ago
Alternatives and similar repositories for open_world_game
Users that are interested in open_world_game are comparing it to the libraries listed below
Sorting:
- 3d agnostic framework (game engine) terrain engine☆39Updated 4 years ago
- Game physics in one weekend with bevy☆37Updated 3 years ago
- Linear algebra library for graphics and gamedev.☆57Updated 2 months ago
- grr and rust-gpu pbr rendering☆28Updated 4 years ago
- A 4X style camera for bevy.☆36Updated 3 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- ☆22Updated 3 years ago
- a little game, limbo on a mountain pass☆17Updated last year
- A library wrapper for integrating FMOD Engine in Rust applications.☆47Updated 10 months ago
- Signed distance field library usable on both CPU and GPU.☆15Updated 2 years ago
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆52Updated 3 years ago
- Image density/height map to mesh generator☆81Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 5 months ago
- Skeleton animation and IK crate☆39Updated 2 years ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆26Updated 4 months ago
- Signed distance field generator in pure Rust☆30Updated 2 years ago
- Bevy Editor for VSCode☆10Updated 4 years ago
- Experimental extensions to bevy's parallax mapping shader☆20Updated 2 years ago
- Visual gizmos to assist with Bevy game development☆11Updated 2 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- Clone of Soldat engine written in Rust☆57Updated 4 months ago
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- A GPU rendered voxel editor☆49Updated 3 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- Write Rust shaders in SHADERed☆25Updated 4 years ago
- A cross platform (wasm included) networking library!☆58Updated 3 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 5 years ago
- Parallax backgrounds for bevy cameras☆22Updated 3 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- Verlet physics plugin for bevy.☆45Updated 7 months ago