A framework for making games using Macroquad.
☆25Nov 10, 2021Updated 4 years ago
Alternatives and similar repositories for omegaquad
Users that are interested in omegaquad are comparing it to the libraries listed below
Sorting:
- Engine / framework for creating highly customizable and user modable action RPG's☆61Mar 8, 2022Updated 4 years ago
- Display GIF animations with Macroquad☆16Feb 10, 2026Updated 3 weeks ago
- ☆16Aug 21, 2021Updated 4 years ago
- ☆16Sep 10, 2024Updated last year
- ☆14Jan 4, 2026Updated 2 months ago
- Automatically generate gameboy music using machine learning☆19Feb 8, 2023Updated 3 years ago
- Simple Rust STUN client library for resolving external IP address and port of a UDP socket☆23Dec 9, 2025Updated 3 months ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Feb 18, 2022Updated 4 years ago
- Glue between Rust and Android☆15Apr 28, 2025Updated 10 months ago
- MIT NIHS image format implementations☆10Dec 11, 2019Updated 6 years ago
- Rust library for rich text and beautiful formatting in the terminal☆14Dec 7, 2021Updated 4 years ago
- ☆12Jun 3, 2023Updated 2 years ago
- Is it easy to draw a line?☆14Sep 25, 2020Updated 5 years ago
- Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.☆16Apr 30, 2024Updated last year
- Simple frame profiler☆15Dec 26, 2017Updated 8 years ago
- A c_import macro for Rust☆14Apr 21, 2025Updated 10 months ago
- Cross-platform audio for Rust☆131Oct 16, 2025Updated 4 months ago
- Rust 3d collision detection using glam☆15Jul 18, 2020Updated 5 years ago
- Web based flight log for paragliding pilots.☆37Feb 28, 2026Updated last week
- Game jam submission for Bevy Jam #3☆17Aug 8, 2024Updated last year
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆17Oct 4, 2021Updated 4 years ago
- Cross-platform polyfills.☆17Aug 22, 2023Updated 2 years ago
- Mirror of https://git.sr.ht/~vpzom/lotide☆20Aug 21, 2024Updated last year
- Monitoring visualization as an aquarium written in Rust with Macroquad.☆33Feb 20, 2025Updated last year
- A NES emulator written in Rust☆119Oct 27, 2022Updated 3 years ago
- Fermi Paradox - ludum dare 46 compo entry☆16Feb 28, 2026Updated last week
- A systematic, sandbox MMO still in the concept phase. Will be built with Rust atop BonsaiDb and Gooey☆19Nov 18, 2021Updated 4 years ago
- Permanenty moved to Dotrix monorepo☆16Oct 6, 2021Updated 4 years ago
- A RTS about mice on the moon made for the 2020 Github Game Off☆39Jan 4, 2021Updated 5 years ago
- Bevy engine + miniquad render plugin☆47Apr 1, 2025Updated 11 months ago
- A port of geographiclib in Rust.☆47Feb 19, 2026Updated 2 weeks ago
- BVH library for Rust☆16Jul 6, 2021Updated 4 years ago
- ☆27Jan 30, 2026Updated last month
- "Fish Game" for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using…☆152May 23, 2022Updated 3 years ago
- Minimalist game framework☆101Jan 14, 2021Updated 5 years ago
- Parallax backgrounds for bevy cameras☆23Aug 31, 2021Updated 4 years ago
- A procedural macro for compile time UTF-16 strings☆20Jun 28, 2024Updated last year
- ▦⧉⊞□ A curated list of links to miniquad/macroquad-related code & resources☆235Aug 11, 2025Updated 6 months ago
- ☆49Sep 14, 2025Updated 5 months ago