gamma-delta / omegaquadLinks
A framework for making games using Macroquad.
☆25Updated 3 years ago
Alternatives and similar repositories for omegaquad
Users that are interested in omegaquad are comparing it to the libraries listed below
Sorting:
- A modular game engine framework written in Rust☆37Updated last week
- ☆16Updated 4 years ago
- A trig-less 2d line of sight algorithm in Rust☆24Updated 4 years ago
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 3 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Dwarf Fortress inspired frontend to Veloren, the multiplayer RPG voxel game written in Rust☆16Updated 2 years ago
- Rust Mini Game Framework☆23Updated last year
- A GPU rendered voxel editor☆50Updated 3 years ago
- Automatically generate gameboy music using machine learning☆19Updated 2 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- The boardgame Hive, written in Rust☆16Updated last year
- Rust wrapper for libfive.☆22Updated 10 months ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Clone of Soldat engine written in Rust☆57Updated last month
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆54Updated 10 months ago
- An easy to build and use set of SDL2 bindings.☆62Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.☆14Updated last year
- Procedural macros for working with Vulkan shaders☆43Updated last month
- A falling-sand toy written using Rust, Bevy and egui.☆29Updated 11 months ago
- A cross platform 3D dungeon crawler RPG.☆18Updated last year
- A simple powder toy clone written in Rust with bevy.☆32Updated 3 years ago
- ☆11Updated last year
- ☆46Updated 3 weeks ago
- My personal game engine, for 2D sidescrollers with physics☆65Updated last month
- Snake on wooting keyboards, written with Rust☆25Updated 3 years ago
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆14Updated 2 years ago
- A rust implementation of octree and quadtree datastructures for realtime applications☆13Updated 2 weeks ago